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The Rise and Decline of the Dr.Beat Empire The Rise and Decline of the Dr.Beat Empire

You're probely sitting there, staring at the computer screen, muttering in horror, "NO! NOT ANOTHER HISTORY LESSON!!" blah blah, cue faint. All that, just with fries.

Nope. Hate to disapoint ya, but this ain't no history lesson foo'. This is how to get rid of the doctor, and hide the doctor. Break.


Mission One: The Capture
1)Swap the evilness with something of equal weight. Just in case your BD has the thing booby (heh heh) trapped. Don't know what I'm talking about? Watch some more Indiana Jones', foo'.
2)Duct tape it like a mummy to make sure it doesn't sprout out anything and attack you with 16th triplet notes. Which is so hitting below the belt, yo.
3)Skulk around every single filing cabinet, trash can, or whatever else on your way out of the "lair" just in case your BD is around a corner or something. Plus its fun.
4)Use your flamingo claw thing you got at the zoo last week to open then doorknob.
5)RUN!!!!

Mission Two:The Escape
1)You have to get it out of the BD's reach as fast as you can. No ifs, ands, or buts, SON! Do it for your country!!


Mission Three:The Extermination
1)Turn it on and bury it in the football feild for a little suprise for the team. Ooof oof.
2)Chuck it in the lake. (Highly effective if you don't live near a lake, nor any large body of water.)
3)Flush it down the toilet. (So it can join Nemo.)
4)Burn it. Plastic melts. Evilness melts (I know my Wizard O' Oz, Batman.). It all melts. Wha hoo.

Mission Four:The Aftermath
1)Fake cry when the BD tells your band that they have lost a member of the band, Dr.Beat.
2)Really cry when he tells you they luckily have enough in their budget to buy a newer, better, louder (and eviler.) one.

An Original by Jamabama