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UGO

What's the latest?


Friday, February 5, 1999

Sony's request for an injunction against Connectix over their Playstation Emulator for the Mac has been rejected!
In what is being called at least a minor victory for emulation fans, a judge in San Francisco has rejected Sony's request to block shipment of Connectix's Virtual GameStation emulator for the Mac. While this does't mean the entire lawsuit is over, this is still encouraging. Quoting Connectix directly from the article: "We will continue to fight for the customer's right to this choice". Thanks to Jason Wambach and HuangBaoLin for the news.

Donkey Kong Jr Simulator Demo v1.00 released!
Another great simulation of a Game and Watch has been released, this time for Donkey Kong Jr. To play: Press A on the keyboard or push the left mouse button on Game A to play. Use arrows keys to move Donkey Kong Jr. Push Enter to Jump. Press mouse on the frontend to exit. Truely awesome, especially if you owned one like i did many years ago! According to the docs, coming soon is: A Home Page; The definitive version of Donkey Kong Jr. Simulator with sound; Mario Bros Simulator; and Mario's Bombs Away Simulator! Get it from our Game and Watch simulator page at the above link.

Nicola Salmoria interviewed!
JoseQ of Emuviews has done it yet again with a fabulous interview, with none other than Nicola Salmoria, creator of the world famous MAME project. The interview touches on many subjects, such as Nicola's first encounters with arcade emulation (The Pacman emulator from the Arcade Emulation Programming Repository page by Allard van der Bas), how MAME came into existance, his thoughts on the evolution of the emulation scene since MAME got there, some of his most exciting things he has experienced since starting MAME, and lots more. It is definetly worth a read. Check it out at the above link.

MAMEWIP News:

  • A new set of Carnival samples has been submitted, recorded in 44.1Khz (with the exception of the bonus2.sam file). With the driver updated to support this, Carnival now sounds better (especially the DUCK noise).
  • Another new game has been submited: Tropical Angel. At the present time, there is no sound and colors aren't accurate.
New NoFrendo Screenshot:
Matt Conte has posted a new screen shot of Super Mario 3 running under NoFrendo with correct sprite priorities. Click above to visit the page and view it. Thanks to Rick Martinez for the news.

BrSMS V1.17 (for registered users released!):
Ricardo Bittencourt has released from his page BrSMS V1.17 to registered users! There are tons of changes, including the new Parrot graphics engine. For a complete list of changes and additions, click here. In addition, a new pack of SG1000 games has been release at the page. The pack includes such titles as Champion Baseball, Congo Bongo, Monaco GP, Pop Flamer and others. Remember, registering for this emulator is FREE. Thanks to Icehawk and others for the news.

Famicom renamed and updated:
The emulator once known as Famicom has been renamed to Fantasia due to Nintendo's now public stance on emulation. The emulator is still Windows based and has been updated to V0.5 beta 2. According to Too Much Tang's website, this is what's new:
  • support for NES mappers #21, #22, #23, #24, #25, #26, #75
  • (sound VRC6 emulation has some bugs)
  • FAM mappers #7, #9
  • numerous bug
  • fixes and the MAJYANG pad.
Thanks to Scott Vieth for the news, and Too Much Tang for the file and what's new.


Thursday, February 4, 1999

PMAME and AMAME updated!
Rodimus Prime has updated his Pentium and AMD/P2 optimized versions of MAME. This is the second release of 0.35 beta 2 and includes the joystick fix, as well as support for Breakers and Money Idol Exchangers sound rom fixes for Neo Geo! Get the emulators from our MAME page at the above link. Thanks to Rodney Hester for the news.

New Danji with sound released!
The old sound code is back in Danji. However, according to the author, it is buggy, unstable sound effects, and certainly not complete. To convert KOF '98 for use with this emulator: KOF98 Sound Rom ren kof98_m1.rom z80.bin copy /b kof98_v1.rom + kof98_v2.rom + kof98_v3.rom + kof98_v4.rom pcm.bin Get the emulator from our Neo Geo emulation page at the above link. Thanks to ReGNaSTa and Park Kyungjae for the news and translation.

Correct Money Puzzle Exchanger sound roms released:
Apollo69 has posted the CORRECT Money Puzzle Exchanger sound roms. Apparantly, someone released another set of "fixes" to a newsgroup, which were infact wrong. The archive is approximately 3.3megs. This sound fix will not run properly in the current version of MAME or NeoMAME as the driver is incorrect. Unfortunatley, there will not be a NeoMAME to support these. You will either have to wait until an official release of MAME is made, or another Neo Geo only MAME is released.

This Glide wrapper might work:
While I haven't had any success getting this to work, FingerSoup who told me about this. He says that it doesn't look pretty, but it doesn't crash Mario after the start screens.  You also can't read text. But, people have claimed that this does in fact work, from the various e-mails and messages in the message boards. In order to get it to work, you must rename glid3d2x.dll and Glid3d3x.dll to glide2x.dll and glide3x.dll respectively. Then copy them, as well as gamebios.dll to your windows directory and run the config. You can download it at the above link. Good luck ;-)

KOF '91 added:
Several people alerted me to this new fighting game for DOS called KOF '91 written by Moah. This is game is comprised of fighters from some other famous fighting games such as Street Fighter 2, Killer Instinct, Mortal Kombat, etc. This version adds:

  • added AIR-KICK / air-fighting
  • added rounds , finishing matchs
  • no loading time ! (well , depends of your system maybe)
  • added 18 character slots
  • redone the select screen
  • the game is even more editable : you can now change all the graphics but the characters names had to be removed (back in next version)
  • added fonts / text display
  • fixed Joystick detection bug : non-joystick users can now go past the select screen .
  • various minor updates and bugfixes
  • added Ranma 1/2 char (Genma)
  • added Last Blade char (Lee)
  • added SFZ3 char (Guile) thanks to [VK]
  • added KOF 97 char (Shermie) thanks to [VK]
Get it from our Games and Clones page at the above link. Thanks to everyone for the e-mail.

More free Arcadia ROMs:
Eight new Emerson Arcadia console game roms are online and freely downloadable. They are: 3d Bowling, Brain Quiz, Capture, Football, Hobo, Route 16, Soccer and Vulture. Grab them from the Arcadia roms page at the above link.

And the articles continue:
AGN Hardware has posted yet another article regarding last week's release of UltraHLE. This one however is quite intelligent. One of the article's suggestions is that instead of threating lawsuits, Nintendo should hire the programmers of the emulator to finish the project. This emulator could be a marketing goldmine for Nintendo. Sound too good to be true? It probably is. Read the article at the above link.

Direct X V6.1 officially released:
Now you can download Direct X 6.1 OFFICIALLY from Microsoft. Get it from the above link.

Bleem news:
Apparantly not affected by the Connectix case, the BLEEM site has had a news update. Now that Direct X 6.1 has been *officially* released, Bleem will require it. Does this mean that Bleem's release is just around the corner? Only time will tell. Thanks to Mark Williamson, Adrox and others for the news.

Nemu64 V0.009 released:
While one N64 emulator has grabbed all the headlines for the last week or so, this one gets an update. New in this release:
  • much faster due to a hack
  • more RSP, no results yet
  • did some more cpu and cop1 opcodes, now almost all
  • important opcodes are implemented
  • implemented automatic crc fix
  • changed many internal things
  • speed increased again
  • bugfixes....(for example rpa bug is fixed)
Thanks to lordkur for the news.

C.L.E.A.R. sends another message to Doug Lowenstein:
C.L.E.A.R. has sent an "official" letter to Doug Lowenstein of the IDSA, asking him whether, since IDSA is happy to act on behalf of the games industry as a whole when it comes to shutting sites down, if it's also happy to act on behalf of the industry as a whole when it comes to legitimising - either by permission or licensing - the emulation of old systems. We can only wait to see if there is even a response. If you want to read the letter sent, click above.

IDSA boycott page:
CpnCrunch has set up a IDSA boycott page, and apparantly one company has noticed. Crystal Dynamics has responded to the boycott, announcing that they do not support the IDSA. However, they do not produce classics, and only produce current games, as they have only been in business for about 10 years are so. Read more above, or discuss in our message board.

Just like lyrics...
With regards to the Lyric site shutdowns, there has also been something else shut down. It is known as OLGA, or the Online Guitar Archive. It's a place where guitarists post music for songs that they figured out for themselves, not by buying books. Just another example of how things are going lately.

UltraHLE FAQ updated:
Apparantly the previously released FAQ for UltraHLE had some errors. The FAQ has since been updated by Zorkwiz. Some URLs and a couple of questions are missing in the previously linked version.


Wednesday, February 3, 1999

PSEmu Pro V1.0.21 public beta released!
Just a few days after Duddie left the project, a new version has been released. Since this is a public beta, you will also need the full release of V1.0.20, which is still provided. New in this beta:

  • CD XA audio finally works ..in most cases
  • New CDR plugin using Peter Barrett (Psyke's) CD-ROM routines. This plugin is best suited for IDE CD-ROMs when XA audio is enabled (less CPU usage)
  • New version of DirectSound and GamePad plugins
  • Improved compatibility
  • Improved debugging: PSEmu will notify if a GPU plugin is the source of a crash
Thanks to Antti Pulkkinen, FireballX, Autumn Child and Kurt Wolf for the news.

DBoy V0.41a released:
No English docs yet for this DOS based Game Boy emulator, so I don't know know everything thats new. But according to Fireball X it now emulates the HUC3 chip. Thanks to Kosh, and FireballX for the news.

WARNING:
It has come to my attention that earlier in the day on Tuesday there was an alleged utility released called: UHLE Fix v0.1. What it was SUPPOSED to do was improve UltraHLE performance without 3DFX and give speed increases with or without 3DFX and finally give graphic improvements in lower end systems. As it turns out, this utility was nothing more than a trojan. If you use it, it will just delete your Windows System directory. If you find this ANYWHERE or have already downloaded and not yet run it, make sure you avoid it and DELETE IT immediatley. Thanks to everyone for the info.

Retrocade news!
I have just been given some great news from Neil Bradley regarding Retrocade! All Z80 games in Retrocade 1.2 will be 30-60% faster than 1.1! And in addition to this, Galaga is will now run full speed on as low as a 486/66 with 128k of cache! Impressive to say the least. No release date is known as of yet.

New Game Boy emulator for Windows debuts:
This one came out of nowhere, but its a new Game Boy emulator called: Hello Gameboy. The emulator appears to be by a Japanese programmer, but the docs are in English. As I haven't really tried it yet, it don't know how it compares to other gameboy emulator, but it appears to have joystick support, save states, etc. Also, according to Lilia, it has CGB and SGB support also. Get it from our Game Boy emulation page at the above link. Thanks to Lilia, Kohs, Ims, IceHawk, and others for the news.

Yep, another UltraHLE article:
Here we go again. The title of the article from the above link is: "Nintendo May Sue Emulator Makers". This time however, Beth Llewelyn of Nintendo is quoted as saying "Emulators such as this are illegal, They obviously had to circumvent our security chip. It promotes continued piracy." This issues just doesn't want to seem to go away does it? You can make your deductions and give your opinions in our General emulation message board.

MAMEWIP News:
Ghosts and Goblins as well as Ninja Gaiden have been sped up a bit thanks to a new tilemap code.

Pentium optimized X-MAME 0.35b2.1 released:
Vicente Aguilar has updated his Pentium optimized ports of XMAME. (IE: The Unix equivilent to Rodimus Prime's PMAME). Both the SVGALIB and X11 versions have been updated. Get them from our MAME page at the above link.

iMAME 0.35b2 released:
I_Morriz has released the latest update to his Italian language version of DOS MAME. You can get it from our MAME page at the above link if this interests you ;-)

UltraHLE FAQ released:
ZorkWiz has created a FAQ (V0.1) for those who still have UltraHLE. Click above to read it.

UltraHLE on Gametime!
At 6pm (EST) tonight, ManBeast and The Fox of Emulators Unlimited will be be talking to the folks at AGN (AllGames). The topic of discussion will obviously be UltraHLE. Read the story at the above link. Thanks to Lepper for the news.

VB '98 page updated again:
The VB'98 page has been updated. It starts off by discussing Rich Lawrence's legality page (posted yesterday) and also asks people NOT to bundle his emu with roms (for obvious reasons). NO emulator should EVER be bundled with roms, unless the game authors have granted specific permission to do so. After this, David Tucker goes on to mention that there are new bugs discovered to squash, and that he will be out of town for a few days, so don't expect much until next week. Thanks to Adrox for the news.


Tuesday, February 2, 1999

King of the Fighters '98 sound roms released!
You waited for it, and now Neo Charity has released the sound roms for Kof '98! The archive is about 13megs, so good luck getting it! ;-)

NeoMAME V0.35 beta 2a released:
Apollo69 has released an update to his Neo Geo ONLY version of MAME. If you downloaded the latest release from NeoCharity called Breakers, you can play it with this NeoMAME update. :-)

Duddie to leave the PSEmu project:
Stunning announcement from the official PSEmu page, that now Duddie is leaving the PSemu project. This of course is the second significant blow to the project as Tratax had left it also weeks ago. Duddie is going on to his new life, and new job, so we here wish him the very best. Duddie also mentions how in the last few days how bad things have gotten, especially with the childish flame wars of late. If there is any silver lining here, it is that Kazzuya will continue with the project. Thanks to Saulo Benigno, Bob Feagins and numerous others for the news.

MAMEWIP News:

  • Legend of Kage is now working better, and is now playing until the end. However, while the title screen shows up just fine, te biggest problem is with background graphics during gameplay.
  • 16bit color support is being added to the Neo Geo games. Currently, 3 games support it: Gowcaizer, KOF97 and KOF98. Also, a few NG games have been renamed: sidkicks->ssideki, sskick3->ssideki3 nam_1975->nam1975, kingofm->kotm, realbou2->rbff2, artfight->aof, karnov_r->karnovr wheroes->wh1, worlher2->wh2, worlher2j->wh2j. So be prepared when the next MAME is released. ;-)
  • The Street Fighter driver has been submitted to developers today, but I haven't compiled it yet. ;-)
New FREE Amiga game!
Here is a new game called Furball in .ADF format. It is a scrolling platform game created using AMOS, featuring a little cat called Furball. Nice cartoon graphics and addictive gameplay. Furball runs, jumps, splats and rolls. Collect the power ups and pop the baddies but watch out for the giant centipede. Keyboard or Joystick control. Thanks to Dith for the news. You can get it from our Amiga images page at the above link.

Vecrtex Emu V2.0 beta 7 released:
This update features:
  • Dump/step window (for debugging programs written for Vectrex)
  • Docs edited (updated from 1.40 to 2.0 beta 7)
  • Other binaries added to archive (under 'test' in the 'bin' folder)
Please note, if you had already downloaded both parts of the emulator in the past, you only need to download the first part for this release. Thanks to baronvr for the news.

C.L.E.A.R. (The campaign to leave emulation alone +R):
In case you read that huge thread on our MAME board yesterday regarding Doug Lowenstein's statements about emulation, you should know that the original source of that story is C.L.E.A.R. (their link is provided above). For those who don't know what C.L.E.A.R. is, they a pressure group set up to try to persuade IDSA and their members that emulation is a good and healthy thing for the games industry, by reasoned argument rather than flaming and force. Everyone is urged to go and visit their site at the above link if you have any interest at all in the subject matter.

Emu author gives his opinions on the legality of emulation:
Atari800Win author, Rich Lawrence has written a page of his own views of the legalities surrounding emulation and related things in general. He is not a lawyer himself, so he is asking if anyone would like to add any corrections to his statements, please give examples and e-mail him. You can read it yourself at the above link. Thanks to Rich himself for the link.

Danji ROM converter updated:
The Danji Page has been updated with news that the Rom Converter has been updated to support the latest rom release: Breakers. Get it from our Neo Geo emulation page at the above link. Thanks to Park Kyungjae for the news and translation.

Simpsons schematics help needed:
Dave, author of DTMNT (not me) needs to help find out which files are what on the PDF of the Simpsons Arcade schemtics. Visit his page at the above link if you can help. Thanks to gumbi911 for the news.

ManBeast interview by Wired:
Wired has interview ManBeast regarding last week's developments with UltraHLE. The article also discusses the Sony Vs. Connectix case. Read the story at the above link.

Yet another UltraHLE story:
Panix has written in with an open letter to the Emulation community on Slashdot.org where he addresses the recent rise and fall of the UltraHLE- the N64 emulator, ROM piracy, and the real reason for console emulators. Visit the slashdot site at the above link to read it. Thanks to maud_dib for the news.

Virtual Boy emulator news:
David Tucker has updated his page with some news about the emulator. IT seems that work on the emulator is progressing slowly but steadily. However, Jason Nelso the official author of the Windows port, has added in Zip support to the emu, along with squashing many bugs and making the whole thing all around better. Thanks to Adrox for the news.


Monday, February 1, 1999

Shark V3.0? released!
Shark is back!! This is the first update in nearly a year (the last update was issued in April of '98)! This emulator now supports: Fire Shark, Flying Shark, Hishou Zame, Kyukyoku Tiger, New Zealand Story, OutZone, Same Same Same, Shark, Sky Shark, Tatsujin, Tiger Heli, Twin Cobra (Japan and USA), Vimana, ZeroWing, Hellfire, and Tekipaki. There are possibly others supported too, but no docs were included in this zip file. Get it from our multi-game arcade emulator page at the above link.

PMAME updated:
Rodimus Prime is back and has released his Pentium optimized version of MAME 0.35 beta 2. If you remember after MAME's release, Rodimus only released the AMD version because of trip he had to take. Get it from our MAME page at the above link.

Breakers for Neo Geo released!
Apollo69 has done it again dumping Breakers, a rare fighting game for Neo Charity! They currently have 5 mirrors available for downloading (if you can get through to any of them ;-) Thanks to Rafael Prado Rocchi for the news.

Connectix responds to Sony's lawsuit:
Things continue to get more interesting by the day, as in the article at the above link, Connectix issues a response to Sony's lawsuit. They also discuss their updates to Virtual Game Station such as adding security technology to prevent piracy for version 1.1. Thanks to Buff_Baud for the news.

One month down, 11 to go.
Well, the first month of 1999 is in the books, and WOW what a first month it was. Who would have thought we'd see the first ever N64 emulator that PLAYED games on current computer systems? Or of course the leaked version of Bleem which amazed PSX emulation fans. Of course there was MAME, Raine and other emulators. What's ahead for February? ;-)

DarcNES v990131 released:
Both the Linux version and the DOS port have been updated adding preliminary support for TG16/PC Engine as well as a new pallete (from the linux version), which looks a LOT better! The DOS version only also adds support for screen shot captures in .PCX format, with up to 999 images captures. Get it from our multi-system emulation page at the above link.

Gameboy Fan name change and new version:
GBFan '98 has changed its name to GBFan PLUS and has been updated to version 1.06b. Being that it is in Japanese, I don't know what's new. Thanks to KEL for the news.

Feel free to submit news For all previous page updates, click here

In case you missed it:

 

(2/4) PMAME/AMAME updated supporting joystick fix and Breakers and MIE sound fixes!

(2/4) Danji released with old sound code!

(2/3) PSemu V1.20.1 public beta released!

(2/3) Dboy V0.41a released!

(2/2) NeoMAME V0.35 beta 2b (for Breakers) released!

(2/2) Dos Vectrex Emulator V2.0 beta 7 released!

(2/1) Shark V3.0 released!

(2/1) PMAME V0.35 beta 2 released!

(1/31) Raine V0.18 released!