Step 4 |
[ Tutorials ][ Home ][ Previous ][ Next ] |
| Once you have all the patches together (remember you only need to model half of the face as it can be mirrored to create the other half) perform a point merge to join all the patches together. As long as you created all the patches with the same division you should end up with a perfect smooth mesh of half a dragon's head. All you need to do now is mirror it and perform another point merge. |
![]() |