Cleaning an object from a photograph seems to be one of the most tedious parts of object creation, as well as the most important! I mainly use graphics to create objects as I personally lack the creative skills to create from scratch. In this tutorial I will show you some of the tricks I use with Paintshop Pro to make sure that my object is top notch before adding it to the game. |
Transparency |
I always work on a transparent background. When you copy and paste as a new image, make sure your new background is transparent. If you have a solid color showing up when you paste, I open a NEW image, note the size and select "transparent". I then highlight the new image and paste the copy as a NEW SELECTION. Always "unselect" once you have the object centered. You can easily change the transparent background. I will change my background many times as I work around an object to make different areas easier to see. Below is an example of a tree I was making. You can see how changing the transparency colors makes editing a breeze! |
Above shows a light transparent Background. |
After switching to a darker transparent background you can see the areas of white that need to be edited out. |
To change the transparency go to FILE. PREFERENCES, and then GENERAL PROGRAM PREFERENCES. Click the TRANSPARENCY tab. A window will open with all of your transparency options. I like to use a TINY grid size and change the GRID COLORS accordingly. You can also select a solid background but if I don't see the checkerboard I continually question the transparency. So I leave the little squares. Next we will move on to "Anti-Alias". |