236H 134V 2943800X 26C Exits:NS> Ausirien says 'n' 236H 134V 2943800X 26C Exits:NS> Raj flies north. 236H 134V 2943800X 26C Exits:NS> Ausirien flies north. You follow Ausirien north. A tiny faerie flies in from the south. A tiny faerie flies in from the south. A tiny faerie flies in from the south. A Checkpoint in the Forest A checkpoint has been set up in this small clearing in the forest inorder to screen traffic to the large grove to the north. On either side of the checkpoint, you see a small canvas tent under the trees. The tents appear to be resting areas for guards not on duty. A wide forest path leads you out to the south. A tiny, shimmering faerie hovers near you. A tiny, shimmering faerie hovers near you. A tiny, shimmering faerie hovers near you. Ausirien Blackmane, Ancient Force of Nature is standing here. (flying) (invisible) . . . is surrounded by a shimmering light. Raj the Male Hylar Dwarf is sitting here, fighting a guard. (flying) A guard is standing here, fighting Raj. A guard is standing here, fighting Raj. 236H 132V 2943800X 26C Exits:NESW> assYou attempt to assist Raj. You feel your bond with nature fade away as combat begins. You pierce a guard hard. 221H 121V 2943640X 26C [Raj:V.Good] [a guard:V.Good] Exits:NESW> Ausirien utters the words, 'uqz ghafw'. Ausirien slowly fades into existence. A guard is shredded by shards of ice. A guard is shredded by shards of ice. 221H 121V 2943640X 26C [Raj:V.Good] [a guard:Good] Exits:NESW> Ausirien bludgeons a guard hard. You pierce a guard hard. A guard hits Raj hard. A guard massacres Raj with his hit. Raj crushes a guard. Raj misses a guard with his cleave. 221H 121V 2943498X 26C [Raj:Good] [a guard:Fair] Exits:NESW> Ausirien utters the words, 'uqz ghafw'. A guard is shredded by shards of ice. A guard is shredded by shards of ice. 221H 121V 2943498X 26C [Raj:Good] [a guard:V.Bad] Exits:NESW> A guard delivers a vicious kick to Raj's face. Blood flies as his head snaps back. A guard loses his balance and tumbles to the ground. 221H 121V 2943498X 26C [Raj:Good] [a guard:V.Bad] Exits:NESW> c 'flame' You utter the words, 'flame shroud' You smell charred flesh as you enshroud a guard in a cloak of flames. A guard spins and tries to kick Raj, but Raj dodges out of the way. 221H 121V 2942824X 26C [Raj:Good] [a guard:V.Bad] Mem:2 Exits:NESW> Raj stands up. 221H 121V 2942824X 26C [Raj:Good] [a guard:V.Bad] Mem:2 Exits:NESW> A guard hits Raj hard. A guard hits Raj very hard. A guard hits Raj extremely hard. Raj crushes a guard hard. Raj misses a guard with his cleave. 221H 121V 2942824X 26C [Raj:Fair] [a guard:Awful] Mem:2 Exits:NESW> Raj tries to sweep a guard's legs, but misses badly. 221H 121V 2942824X 26C [Raj:Fair] [a guard:Awful] Mem:2 Exits:NESW> Ausirien focuses harshly on a guard and utters the words, 'flame shroud'. A guard dies a fiery death as Ausirien enshrouds him in a cloak of flame. You receive 8641 experience. A guard is dead! R.I.P. 221H 121V 2934183X 26C [a guard:Dying] Mem:2 Exits:NESW> The death cry of a guard echoes from somewhere nearby... 221H 121V 2934183X 26C Mem:2 Exits:NESW> Raj crushes a guard hard. Raj misses a guard with his cleave. A guard hits Raj extremely hard. 221H 121V 2934183X 26C Mem:2 Exits:NESW> Raj tries to sweep a guard's legs, but misses badly. 221H 121V 2934183X 26C Mem:2 Exits:NESW> A guard stands up. 221H 121V 2934183X 26C Mem:2 Exits:NESW> ass You attempt to assist Raj. You pierce a guard. 221H 121V 2934076X 26C [Raj:Fair] [a guard:Bad] Mem:2 Exits:NESW> l guard Ausirien tells your group 'actually your were v.good' 221H 121V 2934076X 26C [Raj:Fair] [a guard:Bad] Mem:2 Exits:NESW> Ausirien bludgeons a guard very hard. 221H 121V 2934076X 26C [Raj:Fair] [a guard:V.Bad] Mem:2 Exits:NESW> Ausirien bludgeons a guard hard. You miss a guard with your pierce. Raj crushes a guard very hard. Raj misses a guard with his cleave. A guard misses Raj with his hit. A guard hits Raj hard. 221H 121V 2934076X 26C [Raj:Fair] [a guard:V.Bad] Mem:2 Exits:NESW> Raj delivers a quick snap kick to a guard. a guard staggers and tries to recover. 221H 121V 2934076X 26C [Raj:Fair] [a guard:V.Bad] Mem:2 Exits:NESW> You see a buff elf standing at the checkpoint. He is dressed in shining steel armor with a sword in his right hand and a steel rod in his left hand. His primary duty is to block any uninvited guests from going beyond the checkpoint. He looks very competent at his job. So far no stranger has been able to pass through. A guard looks pretty hurt. 221H 121V 2934076X 26C [Raj:Fair] [a guard:V.Bad] Mem:2 Exits:NESW> A guard spins and tries to kick Raj, but Raj dodges out of the way. 221H 121V 2934076X 26C [Raj:Fair] [a guard:V.Bad] Mem:2 Exits:NESW> c 'ele' You utter the words, 'elemental fist' A mass of roots and vines reach up to tear at a guard. 221H 121V 2933508X 26C [Raj:Fair] [a guard:Awful] Mem:3 Exits:NESW> Ausirien bludgeons a guard hard. Raj crushes a guard hard. Raj misses a guard with his cleave. A guard hits Raj. 221H 121V 2933508X 26C [Raj:Fair] [a guard:Awful] Mem:3 Exits:NESW> Ausirien focuses harshly on a guard and utters the words, 'flame shroud'. A guard dies a fiery death as Ausirien enshrouds him in a cloak of flame. You receive 7185 experience. A guard is dead! R.I.P. 221H 121V 2926323X 26C [a guard:Dying] Mem:3 Exits:NESW> The death cry of a guard echoes from somewhere nearby... 221H 121V 2926323X 26C Mem:3 Exits:NESW> Raj smiles warmly. 221H 121V 2926323X 26C Mem:3 Exits:NESW> Raj gets a pile of coins from the corpse of a guard. 221H 121V 2926323X 26C Mem:3 Exits:NESW> Raj divides 81 coins equally among the group members present. 221H 121V 2926323X 53C Mem:3 Exits:NESW> Ausirien begins resting but stays aloft. 221H 121V 2926323X 53C Mem:3 Exits:NESW> Ausirien gets a vial from his pouch. 221H 121V 2926323X 53C Mem:3 Exits:NESW> watch rajYou now watch Raj. 221H 121V 2926323X 53C [**Raj:Fair**] Mem:3 Exits:NESW> restYou rest your tired bones but stay aloft. comm 221H 121V 2926323X 53C [**Raj:Fair**] Mem:1 Exits:NESW> Belegorn flies in from the south. You notice a terrible stench emitting from Belegorn. Belegorn kneels down and studies the ground. Krystle flies in from the south. Nero flies in from the south. You notice a terrible stench emitting from Nero. Azog flies in from the south. Perhaps Azog could be convinced to bathe soon, what an awful smell! Draven flies in from the south. You fail in the attempt to connect with your surroundings. 221H 121V 2926323X 53C [**Raj:Fair**] Mem:1 Exits:NESW> Draven focuses harshly on Raj and utters some strange words. 221H 121V 2926323X 53C [**Raj:Fair**] Mem:1 Exits:NESW> Krystle focuses harshly on you and utters some strange words. 221H 121V 2926323X 53C [**Raj:Fair**] Mem:1 Exits:NESW> You step aside as Azog tries to bash you, causing him to tumble and fall face down. 221H 121V 2926323X 53C [Kelpo:Perfect] [Azog:Good] Mem:1 Exits:NESW> You stop watching Raj. 221H 121V 2926323X 53C [Kelpo:Perfect] [Azog:Good] Mem:1 Exits:NESW> Nero slowly fades into existence. Raj steps aside as Nero attempts a bash, stumbles, and falls flat on his face. 221H 121V 2926323X 53C [Kelpo:Perfect] [Azog:Good] Mem:1 Exits:NESW> Raj gets a pile of coins from the corpse of a guard. 221H 121V 2926323X 53C [Kelpo:Perfect] [Azog:Good] Mem:1 Exits:NESW> Nero massacres Raj with his stab. Raj misses Nero with his crush. Raj misses Nero with his cleave. Azog massacres YOU with his cleave. You should probably stand up! standYou pierce Azog very hard. 193H 121V 2926323X 53C [Kelpo:Good] [Azog:Good] Mem:1 Exits:NESW> You stand up. 193H 121V 2926323X 53C [Kelpo:Good] [Azog:Good] Mem:3 Exits:NESW> rec recall You stop using a dusty and tattered book. You grab a scroll of recall. You recite a scroll of recall which dissolves. The East Gate A large wooden gate blocks the road here. This gate protects the town of Solace from invaders who would invade and plunder the peaceful town. This gate and guard post seems to be an effort to prevent this occurrence. Those leaving Solace venture east through the gate and into the wild forest beyond. Eastern Avenue also leads west, into Solace, from here. A long torch functions as a street lamp here...it glows dimly A Solace peacekeeper stands here, vigilantly guarding the town gates. A Solace peacekeeper stands here, vigilantly guarding the town gates. 193H 121V 2926323X 53C Mem:3 Exits:EW> You are already standing.