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Laser Gun: a small laser gun that does little damage
ammo: N/A
damage: 180 hp + 2 rolls
price: $18,000

Laser cannon: a stronger version of the laser gun but does better damage
ammo: N/A
damage: 300 hp + 2 rolls
price: $30,000

high power laser gun: a more powerful version of the laser cannon
ammo: N/A
damage 600 hp + 2 rolls
price: $60,000

100mm laser cannon: a laser cannon that mounts on the back of the zoid, which lowers the speed of the zoid, only good for long range attacks
ammo: N/A
damage: 1350 hp + 2 rolls
price: $135,000

hyper cannon: a much more powerful weapon than the 100mm canon
ammo: N/A
damage: 1500 hp + 3 rolls
price: $150,000

Light Vulcan Gun: A great laser machine gun that's light and packs a punch
ammo: 60
damage: 1500 hp + 4 rolls
price: $150,000

Heavy Vulcan Gun: A heaver version of the light Vulcan gun and does nearly twice as much damage
ammo: 40
damage: 2000 hp + 6 rolls
price: $250,000


CANNONS/GUNS

machine gun: does average damage
ammo: 300
damage: 100 hp + 2 rolls
price: $10,000

wrist gun: a small gun that goes on the wrist of your zoid
ammo: 50
damage: 130 hp + 2 rolls
price: $23,000

double barrel chest gun: a double barrel gun that can only be shot 10 times in a battle
ammo: 10
damage: 250 hp + 2 rolls
price: $25,000

triple barrel chest gun: same thing as a double barrel but it can shoot 20 rounds in a battle
ammo: 20
damage: 350 hp + 3 rolls
price: $35,000

50mm cannon: a 50mm cannon that goes on your zoids back
ammo: 50
damage: 400 hp + 2 rolls
price: $40,000

Double 50mm cannon: 2 50mm cannons that goes on the back of your zoid
ammo: 50
damage: 700 hp + 2 rolls
price: $70,000

small Gatling gun: a smaller version of the large Gatling gun, not as strong, but does reasonable damage
ammo: 40
damage: 400 hp + 2 rolls
price $40,000

large Gatling gun: a large Gatling gun that can do a good deal of damage
ammo: 60
damage: 900 hp + 2 rolls
price: $90,000

double barrel cannon a good double barrel cannon, it holds 10 shots
ammo: 10
damage: 500 hp + 2 rolls
price: $50,000

triple barrel cannon: a much better weapon that the double barrel cannon, it can also fire 20 shots
ammo: 20
damage: 800 hp + 3 rolls
price: $80,000

Multiple barrel cannon: a cannon with many barrels, making it a powerful weapon, which allows you to hit your opponent with 10 shots
ammo: 10
damage: 1,000 hp + 3 rolls
price: $100,000

Quad back cannon a very powerful four barreled weapon that can only be held on the back, 4 shot per barrel
ammo: 40
damage: 1,400 hp + 4 rolls
price: $160,000


MISSILE LAUNCHERS

2 pod missile launcher: a missile pack that can shoots 2 missiles at a time. Can fire only a missiles a battle ammo: 8
damage: 200 hp + 2 rolls price: $15,000

6 pod missile launcher: a stronger version of the 2 pod missile launcher, but can fire 12 rounds, cannot reach flying zoids. ammo: 12
damage: 600 hp + 4 rolls
price: $30,000

8 pod missile launcher: much more powerful than a 6 pod missile launcher, can fire 20 rounds, but cannot reach flying zoids ammo: 20
damage: 1000 hp + 6 rolls
price: $80,000

2 pod anti-air missile launcher: a missile launcher that can only reach flying zoids, fires 8 rounds total ammo: 8
damage: 200 hp + 2 rolls
price: $20,000

6 pod anti-air missile launcher: a much stronger version of the 2 pod anti-air missile launcher, and can fire 12 rounds
ammo: 12
damage: 600 hp + 4 rolls
price: $60,000

8 pod anti-air missile launcher: much stronger than the 6 pod anti-air missile launcher, holds 20 rounds, and can only hit flying zoids
ammo: 20
damage: 1000 hp + 6 rolls
price: $80,000

needle drop missile: a missile that drops a lot of missile, and surrounds the battling area
ammo: 10
damage: 100 hp + 10 rolls
price: $5,000

rocket launcher: a single rocket that fires and hits the opponent with an average damage, holds 10 rockets
ammo: 10
damage: 300 hp + 2 rolls
price: $35,000

dual rocket launcher: much stronger than the rocket launcher, and shoots out 16 rockets
ammo: 16
damage: 600 hp + 4 rolls
price: $60,000


SPECIAL WEAPONS

flame thrower: does good damage, when you hit your opponent, every turn, it deals 50 damage
ammo: N/A
damage: 200 hp + 2 rolls (does 50 damage to your opponent every turn)
price: $30,000

sniper gun: this gun is best suited for long range battles
ammo: 10
damage: 700 hp + 1 roll (misses if your opponents speed is twice the speed of yours)
price: $80,000

tail sniper gun: a long range attack that hardly ever misses, and it is mounted on the tail of the zoid for better accuracy and range
ammo: 10
damage: 800 hp + 1 roll (misses if your opponents speed is twice the speed as yours)
price: $100,000 (your zoid must have a tail to buy)

high power pulse gun: a very strong attack, must have an armor over 300 to use, or your zoid will blow up deals 300 damage to you if armor is not at 300)
ammo: N/A
damage: 900 hp + 4 rolls
price: $125,000

charged particle cannon: a high density laser which breaks through shield, strong enough to take down a whole judge satellite
ammo: N/A
damage: 2500 hp + 5 rolls
price: $300,000

gravity gun: this weapons emits high gravity waves that makes your opponent fly through the air that your opponent cannot use melee attacks, only missile launchers
ammo: N/A
damage: 300 hp + 2 rolls
price: $130,000

charged electric cannon: this weapon does damage and stuns your opponent for 1 turn, but the bad thing is that it take 2 turns to recharge
ammo: N/A
damage: 1500 hp + 8 rolls
price: $200,000

fissure spike cannon: shoots spikes into the ground making a powerful shockwave
ammo: N/A
damage: 3000 hp + 6 rolls
price: $500,000

spore rifle: this weapons bullet has spores on them making your zoid 50% slower
ammo: N/A
damage: 2500 hp + 4 rolls
price: $750,000

spit ball shooter: a ball that fires with fire around the ball
ammo: N/A
damage: 200 hp + 4 rolls
price: $15,000