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Squire

Weapons: Swords,Daggers, Hammers, Axes

Armor: Clothes

Headware: Hats

Info: The Squire confers virtually no advantage in battle - after all, it is the beginning fighter class. While it lacks the versatility and offensive punch of the advanced fighter jobs, it does have several useful abilities: Accumulate (action), Gained JP Up (support), and Move +1 (movement). Gained JP Up, in particular, is an ability every unit should learn, as it expedites the process of learning other abilities.