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Requirements: Level 8 Squire, Level 8 Chemist, Level 4 Summoner, Level 4 Mediator, Level 4 Geomancer, Level 4 Lancer

The Mime is unique in that he can use neither secondary abilities nor equipment. Since the "Mimic" ability is not controllable, it is considerably difficult to coordinate the party's actions in order to benefit from the presence of Mimes in battle; one must take into account not only the positions of any Mimes, but also the actions of other friendly units. In other words, Mimes are best used with discretion - and even caution. Among all the "generic" jobs, the Mime has the best statistical growth (with the exception of MP). His high HP growth and class HP strength partially offset the inability to equip any items. The Mime also experiences greater Magic AT growth than all of the other generic jobs (all have the same Magic AT growth).