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Chemist

Weapons: Dagger, Guns

Armor: Clothes

Headware:Hats

Info: It may be silly to "learn" how to use Phoenix Downs or Hi-Potions when all the Item command requires is that the user toss an item in the general vicinity of a targeted unit. Nevertheless, the Chemist has an indispensable and 100% reliable ability set. Making a unit a Chemist generally limits that unit's role to that of dedicated healer. When guns become available, however, Chemists can become a mild thorn in the side--yours or the enemies'.