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Attack List
Big Bang attack - This attack, unique to Vegeta, is formed with one hand held in front and the thumb Going in a straight vertical axis.. The attack is very powerful despite the small charging times
Bukujustu(flying) - This technique is the most common in all of DBZ/GT.. The ability to defy the laws of gravity. Most major characters can do this, it is very useful for escaping a dangerous situation or dodging an attack.
Bunkai Teleportaion - A form of instant movement. This manipulates time, space, and dimensions to allow the user to reach his/her destination in very little time.. It has an advantage over Shunkin Idou.. No ki target is required.
Burning attack - This attack, unique to Trunks, is a very flashy attack, but has very little stopping power.. It is useful for distracting enemies away from an impending blow.
Death Ball - Unique to Frieza and others of his family, the user can focus an tremendous amount of energy in literally seconds and throw it at planets.. But the problem with this attack is that is is slower than a limping turtle with piles, making it pretty easy to dodge, then again that is pointless unless you can breathe in the cold vacuume of space.
Final Flash - The most powerful attack in DBZ, and it belongs to Vegeta. This attack takes a few minutes to charge and is very very slow.. But it has the capability to destroy entire solar systems. It's effectiveness was proven when Cell was half the person he was after getting hit by it.. LITERALLY!!
Fusion - A last resort between 2 parties who are fighting a superior foe.. It involves percises movements of the legs, kness, hands, arms, and fingers. This normally produces an more powerful being. If the being is made via potara it is permanent until Forcibly seperated.. If the being is formed from a dance, the results last a maximum of 30 minutes, Time is descreased as the energy output increases.
Gamit Gun - Another form of Final Flash. Not quite as evolved but it has the same effects.. But it is considerably weaker than Final Flash because most of the charging is done to fire it across long distances, making it faster but it is much weaker. It can still destroy planets.
Doughtnut Soccer Ball - One of Gotenks's most ridiculous attacks.. He fires 3 rings that form around his opponent.. The rings compress the opponent into a small ball which Gotenks inexplicably calls a doughtnut.. He then throws it into the air and kicks it around for a few minutes, The attack takes a ridiculously long period of time to charge and it slow. I don't know how but buu somehow gets caught in it.
Genki Dama(Spirit Bomb) - One of the more powerful attacks taught to Goku by King Kai(who can't even do the attack himself(how strange). This involves taking energy from every single living being in the area(unless it is a movie theater showing the movie Glitter.. You won't get any energy at all). After it is fully formed it compacts the energy and multiplies it's power several times. Then the user would throw it.. All who have good in their hearts are totally immune to it so they fear not having the user turn on them.
Henka Beam - A very abnormal attack.. It turns anything it touches into candy(think the Midas touch mixed with Candy land and laser tag). This attack can only be used by Buu and his infinite personalities. The attack has many advantages.. It can't be blocked, it can't be deflected, and, of course, you can't even touch it lest become Buu's snack. The disadvantage that cancels all this out is that it is very short range.. Like say 5 inches. Making it worthless unless right next to someone.
Henshin(transform) - Basically if you can't beat them in one form just go grab another. Normally people invent these themselves so they can conserve energy. This has many advantages. It can surprise the shit out of the opponent, it lets you tap into more power, and he just look damn cool. But this move does considerable strain to the body but when the transforming is done you are healed from all wounds you have suffered.
Hikou(flying) - All androids have this capability. because they cannot generate natural ebergy they rely on a more technological source.. This has many advantages because, androids never get tired or lose energy.
Kai Kai(instant movement) - This is probably the most talked about form of instant movement.. This can get you anywhere in the universe in 5 seconds or less or your money back. But this is quite possibly the weakest form because it requires a ki target.
Kaio-Ken - This attack is very very useful. It raises your maximum power several fold. But this costs the users health and stamina because the body is trying to get more power than it can naturally generate. So it is used very sparingly. The attack can also be multiplyed by saying KAIO-KEN x2 and the effects double.. But so does the body damage.
Kamehameha - Goku's signature attack. It raises the energy level in the body and exertes it in a massive beam of energy, very quick and nearly imposible to dodge, not to mention the quick charging times, this makes kamehameha one of the most useful attacks of all time because it is compatible with Kaio-ken and instant movement(you can get right by your enemy and blast his head off.. what fun ^_^)
Keizan - A very very thin disc of energy that will cut through most anything except my mom's cooking and Cell's neck. The attack is somewhat of a great equalizer because if you get hit by it you will be in extreme pain, regardless of how powerful you are and how powerful the thrower is. The attack is easy to didge because it makes a buzz noise that lets you know where it is and it is very sensitive to energy so a simple ki blast will destroy it easily.
Kikoho(tribeam) - This attack is very very powerful.. It will knock just about anyone off their feet. But it is very energy expensive and does damage to the body.
Kousengan(eye lasers) - A short range attack that is very painful, but the user cannot move while he uses the attack.
Kuukentani Punch - An inter-dimensional attack that cause cause one body part to appear anywhere, no limit on range, and requires no energy as long as the user can alter dimensions. Very useful if your opponent is far away chargin attack that you want discharged. It is also possible to send entire bodies through a rift right next to an enemy, meaning no chance of dodging.
KyuShyu(absorbtion) - Sometimes an enemy must gain power from another source to meet his demands or to gain more power. Creaturs like this are born with a compressed power that requires aspecific source of energy in order for his power to promote itself higher. This adds the powerlevel onto the absorber from the absorbed.
Makankosappo(Special Beam Canon) - An attack unique to Piccolo. A fast attack that takes 5 minutes to charge.. The beam is a straight spiral which path cannot be altered by the user. it will burn through anything it touches.
Masenko - Only Gohan and Piccolo use this attack.. It is similar to Kamehameha but it doesn't need to be charged at all. Just create the energy and throw it. The beam is slow though.
Mind Control - the ability to control one's mind to do the bidding of others. The potential afllictee must have evil in his heart, no matter how small an evil. This increases the target's power many fold without damage to the controlled. It also leaves the controller's symbol on either the forehead or stomach.
Oozaru - All Saiyan's go through this in one point in their lives or another. This increases their power 10 fold but they typically have no control over their actions unless very diciplined, like Vegeta.
Rocket Punch - Android 16's strongest attack. It launches hius fist at such a speed it makes up for a power difference. After it strikes the opponent it sends them flying in a perfect vertical line, making them easy to hit.
Ryuken(DragonFist) - Goku's most powerful attack.. A golden dragon is unleashed by this powerful attack, which then proceeds to strangle the enemy.
Sai sai - The ability to regenerate lost limbs. Piccolo, Cell, buu, Coola, and other nameks have such an ability. In most cases it weakens the user but it is better than fighting with one arm or leg.
Shunkan Idou(instant movement) - This requires a ki target to lock onto. Other than that it is your normal average everyday instant movement trick.
Zanzoken - If a person can see your attack coming he will often wait till it is inches away to dodge, this dodge is so fast it leaves a silhouette of the user for a second. Most characters have this ability
Attack names were provided by Planet Namek
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