MRL - Magic Ruler |
No. |
Name |
Attribute |
Type |
Level |
Attack |
Defense |
Effects |
Rarity |
000 |
Blue Eyes Toon Dragon |
Light |
Dragon - Toon |
8 |
3000 |
2500 |
This card cannot be summoned unless
"Toon World" is on the field. This card cannot attack in the same
turn that it is summoned. Pay 500 Life Points each time this monster attacks.
When "Toon World" is destroyed, this card is also destroyed. If
your opponent doesn't control a Toon monster on the field, this card may
inflict Direct Damage to your opponent's Life Points. If a Toon monster is on
your opponent's side of the field, your attacks must target the Toon monster. |
Secret Rare |
001 |
Penguin Knight |
Water |
Aqua/Effect |
3 |
900 |
800 |
When this card is sent directly from your
Deck to your Graveyard by an opponent's card effect, combine your Graveyard
cards with your own Deck, shuffle them and form a new Deck. |
Normal |
002 |
Axe of Despair |
Magic |
Equipment |
|
|
|
A Monster equipped with this card increases
its ATK by 1000 points. When this card is sent from the field to the
Graveyard, you can offer 1 monster from the field as a Tribute to place it on
top of your Deck |
Ultra Rare |
003 |
Black Pendant |
Magic |
Equipment |
|
|
|
A Monster equipped with this card increases
its ATK by 500 points. When this card is sent from the field to the
Graveyard, inflict 500 points of Direct Damage to your opponent's Life
Points. |
Super Rare |
004 |
Horn of Life |
Magic |
Equipment |
|
|
|
A Monster equipped with this card increases
its DEF by 800 points. When this card is sent from the field to the
Graveyard, you can pay 500 Life Points to place it on top of your Deck. |
Normal |
005 |
Malevolent Nuzzler |
Magic |
Equipment |
|
|
|
A Monster equipped with this card increases
its ATK by 700 points. When this card is sent from the field to the
Graveyard, you can pay 500 Life Points to place it on top of your Deck. |
Normal |
006 |
Spellbinding Circle |
Trap |
Continuous |
|
|
|
Select one monster. As long as this card
remains face-up on the field, the selected monster cannot attack or change
its battle position except by the effect of a Magic, Trap, or Effect Monster
card. When the selected monster is destroyed, this card is also destroyed. If
the selected monster is offered as a Tribute, this card is not destroyed. |
Ultra Rare |
007 |
Metal Fish |
Water |
Machine |
5 |
1600 |
1900 |
|
Normal |
008 |
Electric Snake |
Light |
Thunder/Effect |
3 |
800 |
900 |
When this card is sent directly from your
Deck to your Graveyard by an opponent's card effect, you can draw 2 cards
from your Deck. |
Normal |
009 |
Queen Bird |
Wind |
Winged Beast |
5 |
1200 |
2000 |
|
Normal |
010 |
Ameba |
Water |
Aqua/Effect |
1 |
300 |
350 |
When this card is face-up on the field and
control shifts to your opponent, inflict 2000 points of Direct Damage to your
opponent's Life Points. This effect can be used once as long as this card
remains face-up on the field. |
Rare |
011 |
Peacock |
Wind |
Winged Beast |
5 |
1700 |
1500 |
|
Normal |
012 |
Maha Vailo |
Light |
Spellcaster/Effect |
4 |
1550 |
1400 |
In addition to the effects of Equip Cards,
the ATK of this monster is increased by 500 points for each card equipped to
this monster. |
Super Rare |
013 |
Guardian of the Throne Room |
Light |
Machine |
4 |
1650 |
1600 |
|
Normal |
014 |
Fire Kraken |
Fire |
Aqua |
4 |
1600 |
1500 |
|
Normal |
015 |
Minar |
Earth |
Insect/Effect |
3 |
850 |
750 |
When this card is sent directly from your
Deck to your Graveyard by an opponent's card effect, inflict 1000 points of
Direct Damage to your opponent's Life Points. |
Normal |
016 |
Griggle |
Earth |
Plant/Effect |
1 |
350 |
300 |
When this card is face-up on the field and
control shifts to your opponent, you gain 3000 Life Points. This effect can
be used once as long as this card remains face-up on the field. |
Normal |
017 |
Tyhone #2 |
Fire |
Dragon |
6 |
1700 |
1900 |
|
Normal |
018 |
Ancient One of the Deep Forest |
Earth |
Beast |
6 |
1800 |
1900 |
|
Normal |
019 |
Dark Witch |
Light |
Fairy |
5 |
1800 |
1700 |
|
Normal |
020 |
Weather Report |
Water |
Aqua/Effect |
4 |
950 |
1500 |
FLIP: Destroys all opponent's face-up
"Swords of Revealing Light" on the field. If "Swords of
Revealing Light" is destroyed, you can perform your Battle Phase twice
this turn (or your next turn, if activated during opponent's turn). |
Normal |
021 |
Mechanical Snail |
Dark |
Machine |
3 |
800 |
1000 |
|
Normal |
022 |
Giant Turtle Who Feeds on Flames |
Water |
Aqua |
5 |
1400 |
1800 |
|
Normal |
023 |
Liquid Beast |
Water |
Aqua |
3 |
950 |
800 |
|
Normal |
024 |
Hiro's Shadow Scout |
Dark |
Fiend/Effect |
2 |
650 |
500 |
FLIP: Your opponent draws 3 cards. Both
players check the cards and any Magic Cards among them must be immediately
discarded to the Graveyard. |
Rare |
025 |
High Tide Gyojin |
Water |
Aqua |
4 |
1650 |
1300 |
|
Normal |
026 |
Invader of the Throne |
Earth |
Warrior/Effect |
4 |
1350 |
1700 |
FLIP: Select 1 opponent's monster and switch
control of it with this card. This effect cannot be activated during the
Battle Phase. |
Super Rare |
027 |
Whiptail Crow |
Dark |
Fiend |
4 |
1650 |
1600 |
|
Normal |
028 |
Slot Machine |
Dark |
Machine |
7 |
2000 |
2300 |
|
Normal |
029 |
Relinquished |
Dark |
Spellcaster/Ritual/Effect |
1 |
0 |
0 |
This monster can take on the ATK and DEF of
1 opponent's monster on the field (a face down monster results in an ATK and
DEF of 0). Treat the selected monster as an Equip Magic Card and use it to
equip "Relinquished". You may use this effect only once per turn
and can equip "Relinquished" with only 1 monster at a time. When
your opponent's monster attacks this monster with an ATK higher than
"Relinquished", the equipped monster is destroyed instead of
"Relinquished". Any Life Point damage you receive from the
attacking monster when "Relinquished" is equipped is also inflicted
on your opponent. |
Ultra Rare |
030 |
Red Archery Girl |
Water |
Aqua |
4 |
1400 |
1500 |
|
Normal |
031 |
Gravekeeper's Servant |
Magic |
Continuous |
|
|
|
Each time your opponent attacks with a
monster, the opponent must send 1 card from the top of his/her Deck to the
Graveyard. |
Normal |
032 |
Curse of Fiend |
Magic |
|
|
|
|
Changes the battle positions of all attack
monsters on the field to Defense Position and vice-versa. These positions
cannot be changed during the turn this card is activated except by the effect
of a Magic, Trap, or Effect Monster Card. You can activate this card only
during your Standby Phase. |
Normal |
033 |
Upstart Goblin |
Magic |
|
|
|
|
Draw 1 card from your Deck. Your opponent
gains 1000 Life Points. |
Normal |
034 |
Toll |
Magic |
Continuous |
|
|
|
As long as this card remains face-up on the
field, both you and your opponent must pay 500 Life Points per monster to
attack. |
Common |
035 |
Final Destiny |
Magic |
|
|
|
|
Discard 5 cards from your hand to destroy
all the cards on the field. |
Normal |
036 |
Snatch Steal |
Magic |
Continuous |
|
|
|
Take control of 1 of your opponent's face-up
monsters. Your opponent gains 1000 Life Points at each of his/her Standby
Phases. |
Ultra Rare |
037 |
Chorus of Sanctuary |
Magic |
Field Effect |
|
|
|
Increases the DEF of all Defense Position
monsters by 500 points. |
Normal |
038 |
Confiscation |
Magic |
|
|
|
|
Pay 1000 Life Points to look at your
opponent's hand. Select one card and discard it to the Graveyard. |
Super Rare |
039 |
Delinquent Duo |
Magic |
|
|
|
|
Pay 1000 Life Points. Randomly select and
discard 1 card from your opponent's hand. Your opponent then selects and
discards another card from his/her hand. |
Ultra Rare |
040 |
Darkness Approaches |
Magic |
|
|
|
|
Discard 2 cards from your hand. Select 1
face-up monster and flip it face-down, but do not change its battle position. |
Normal |
041 |
Fairy's Hand Mirror |
Trap |
|
|
|
|
Switch the opponent's Magic Card effect the
specifically designates 1 monster as a target to another correctly targeted
monster. |
Normal |
042 |
Tailor of the Fickle |
Magic |
Quick Effect |
|
|
|
Select 1 equipped Equip Card and switch it
to another correct target. |
Normal |
043 |
Rush Recklessly |
Magic |
Quick Effect |
|
|
|
Increase 1 monster's ATK by 700 points
during the turn this card is activated. |
Rare |
044 |
The Reliable Guardian |
Magic |
Quick Effect |
|
|
|
Increase 1 monster's DEF by 700 points
during the turn this card is activated. |
Normal |
045 |
The Forceful Sentry |
Magic |
|
|
|
|
Look at your opponent's hand, then select a
card and return it to his/her Deck. The Deck is then shuffled. |
Ultra Rare |
046 |
Chain Energy |
Magic |
Continuous |
|
|
|
As long as this card remains face-up on the
field, both you and your opponent must pay 500 Life Points to play or Set
cards from your respective hands. |
Normal |
047 |
Mystical Space Typhoon |
Magic |
Quick Effect |
|
|
|
Destroy 1 Magic or Trap Card on the Field. |
Ultra Rare |
048 |
Giant Trunade |
Magic |
|
|
|
|
Returns all Magic and Trap cards on the
field to the respective owners' hands. |
Super Rare |
049 |
Painful Choice |
Magic |
|
|
|
|
Select 5 cards from your Deck and show them
to your opponent. Your opponent must select 1 card that will be added to your
hand. Discard the remaining cards to the Graveyard. |
Super Rare |
050 |
Snake Fang |
Trap |
|
|
|
|
Decrease 1 monster's DEF by 500 points
during the turn this card is activated. |
Normal |
051 |
Black Illusin Ritual |
Magic |
Ritual |
|
|
|
This card is used to Ritual Summon
"Relinquished". You must also offer monster whose total Level Stars
equal 1 or more from the field or your hand as a Tribute. |
Super Rare |
052 |
Octoberser |
Water |
Aqua |
5 |
1600 |
1400 |
|
Normal |
053 |
Psychic Kappa |
Water |
Aqua |
2 |
400 |
1000 |
|
Normal |
054 |
Horn of the Unicorn |
Magic |
Equipment |
|
|
|
A monster equipped with this card increases
its ATK and DEF by 700 points. When this card is sent from the field to the
Graveyard, it returns to the top of your Deck. |
Rare |
055 |
Labyrinth Wall |
Earth |
Rock |
5 |
0 |
3000 |
|
Normal |
056 |
Wall Shadow |
Dark |
Warrior/Effect |
7 |
1600 |
3000 |
You cannot Normal Summon this monster. This
card can only be Special Summoned by offering "Labyrinth Wall"
equipped with "Magical Labyrinth" as a Tribute. No other Tribute
monsters are necessary. |
Normal |
057 |
Twin Long Rods #2 |
Water |
Aqua |
3 |
850 |
700 |
|
Normal |
058 |
Stone Ogre Grotto |
Earth |
Rock |
5 |
1600 |
1500 |
|
Normal |
059 |
Magical Labyrinth |
Magic |
Equipment |
|
|
|
Equip "Labyrinth Wall" with this
card. If you offer "Labyrinth Wall" equipped with this card as a
Tribute, you can Special Summon "Wall Shadow" from your Deck. |
Normal |
060 |
Eternal Rest |
Magic |
|
|
|
|
Destroys all monsters equipped with Equip
Cards. |
Normal |
061 |
Megamorph |
Magic |
Equipment |
|
|
|
If your Life Points are lower than your
opponent's, the original ATK of a monster equipped with this card is doubled.
If your Life Points are higher, the original ATK is halved. |
Ultra Rare |
062 |
Commencement Dance |
Magic |
Ritual |
|
|
|
This card is used to Ritual Summon
"Performance of Sword". You must also offer monsters whose total
Level Stars equal 6 or more as a Tribute from the field or your hand. |
Normal |
063 |
Hamburger Recipe |
Magic |
Ritual |
|
|
|
This card is used to Ritual Summon
"Hungry Burger". You must also offer monsters whose total Level
Stars equal 6 or more as a Tribute from the field or your hand. |
Normal |
064 |
House of Adhesive Tape |
Trap |
|
|
|
|
If the DEF of a monster summoned by your
opponent (excluding Special Summon) is 500 points or less, th monster is
destroyed. |
Normal |
065 |
Eatgaboon |
Trap |
|
|
|
|
If the ATK of a monster summoned by your
opponent (excluding Special Summon) is 500 points or less, the monster is
destroyed. |
Normal |
066 |
Turtle Oath |
Magic |
Ritual |
|
|
|
This card is used to Ritual Summon
"Crab Turtle". You must also offer monsters whose total Level Stars
equal 8 or more as a Tribute from the field or your hand. |
Normal |
067 |
Performance of Sword |
Earth |
Warrior/Ritual |
6 |
1950 |
1850 |
This monster can only be Ritual Summoned
with the Ritual Magic Card, "Commencement Dance". You must also
offer monsters whose total Level Stars equal 6 or more as a Tribute from the
field or your hand. |
Common |
068 |
Hungry Burger |
Dark |
Warrior/Ritual |
6 |
2000 |
1850 |
This monster can only be Ritual Summoned
with the Ritual Magic Card, "Hamburger Recipe". You must also offer
monsters whose total Level Stars equal 6 or more as a Tribute from the field
or your hand. |
Normal |
069 |
Crab Turtle |
Water |
Aqua/Ritual |
8 |
2550 |
2500 |
This monster can only be Ritual Summoned
with the Ritual Magic Card, "Turtle Oath". You must also offer
monsters whose total Level Stars equal 8 or more as a Tribute from the field
or your hand. |
Common |
070 |
Ryu-Ran |
Fire |
Dragon |
7 |
2200 |
2600 |
|
Normal |
071 |
Manga Ryu-Ran |
Fire |
Dragon - Toon |
7 |
2200 |
2600 |
This card cannot be summoned unless
"Toon World" is on the field. This card cannot attack in the same
turn that it is summoned. Pay 500 Life Points each time this monster attacks.
When "Toon World" is destroyed, this card is also destroyed. If
your opponent doesn't control a Toon monster on the field, this card may
inflict Direct Damage to your opponent's Life Points. If a Toon monster is on
your opponent's side of the field, your attacks must target the Toon monster. |
Rare |
072 |
Toon Mermaid |
Water |
Aqua - Toon |
4 |
1400 |
1500 |
This card cannot be summoned unless
"Toon World" is on the field. This card cannot attack in the same
turn that it is summoned. Pay 500 Life Points each time this monster attacks.
When "Toon World" is destroyed, this card is also destroyed. If
your opponent doesn't control a Toon monster on the field, this card may
inflict Direct Damage to your opponent's Life Points. If a Toon monster is on
your opponent's side of the field, your attacks must target the Toon monster. |
Ultra Rare |
073 |
Toon Summoned Skull |
Dark |
Fiend - Toon |
6 |
2500 |
1200 |
This card cannot be summoned unless
"Toon World" is on the field. This card cannot attack in the same
turn that it is summoned. Pay 500 Life Points each time this monster attacks.
When "Toon World" is destroyed, this card is also destroyed. If
your opponent doesn't control a Toon monster on the field, this card may
inflict Direct Damage to your opponent's Life Points. If a Toon monster is on
your opponent's side of the field, your attacks must target the Toon monster. |
Ultra Rare |
074 |
Jigen Bakudan |
Fire |
Pyro/Effect |
2 |
200 |
1000 |
FLIP: After this card is flipped, offer it
as a Tribute during your Standby Phase to destroy all monsters on your side
of the field and inflict Direct Damage equal to half of the total ATK of the
destroyed cards (excluding this monster) to your opponent's Life Points. |
Normal |
075 |
Hyozanryu |
Light |
Dragon |
7 |
2100 |
2800 |
|
Rare |
076 |
Toon World |
Magic |
Continuous |
|
|
|
This card is activated by paying 1000 of
your Life Points. |
Super Rare |
077 |
Cyber Jar |
Dark |
Rock/Effect |
3 |
900 |
900 |
FLIP: Destroys all monster on the field
(including this monster). Both players pick up (not Draw) 5 cards from the
top of their respective Decks and show the cards to each other. Immediately
Special Summon any Monster Cards of Level 4 or lower among them on the field
in face-up Attack Position or face-down Defense Position. The rest of the
cards picked up are placed in the players' hands. |
Rare |
078 |
Banisher of the Light |
Light |
Fairy/Effect |
3 |
100 |
2000 |
As long as this card remains face-up on the
field, any card sent to the Graveyard is removed from play. |
Super Rare |
079 |
Giant Rat |
Earth |
Beast/Effect |
4 |
1400 |
1450 |
When this card is sent to the Graveyard as a
result of battle, you may select 1 EARTH monster with an ATK of 1500 or less
from your Deck and Special Summon it to the field in face-up Attack Position
(no Tribute is required for monsters of Level 5 or more). The Deck is then
shuffled. |
Rare |
080 |
Sengu of the Thousand Hands |
Light |
Fairy/Effect |
4 |
1400 |
1000 |
When this card is summoned to the field
(excluding Special Summon), you may move 1 Ritual Monster Card from your Deck
to your hand. The Deck is then shuffled. |
Rare |
081 |
UFO Turtle |
Fire |
Machine/Effect |
4 |
1400 |
1200 |
When this card is sent to the Graveyard as a
result of battle, you may select 1 FIRE monster with an ATK of 1500 or less
from your Deck and Special Summon it to the field in face-up Attack Position
(no Tribute is required for monsters of Level 5 or more). The Deck is then
shuffled. |
Rare |
082 |
Flash Assailant |
Dark |
Fiend/Effect |
4 |
2000 |
2000 |
Decrease the ATK and DEF of this card by 400
points for every card in your hand. |
Normal |
083 |
Karate Man |
Earth |
Warrior/Effect |
3 |
1000 |
1000 |
Once per turn, the original ATK of this card
can be doubled. When this effect is applied, the card is immediately
destroyed at the end of the turn. |
Rare |
084 |
Dark Zebra |
Earth |
Beast/Effect |
4 |
1800 |
400 |
If this is the only card in your control
during your Standby Phase, it is automatically placed in Defense Position.
You cannot change the position of this card during the same turn. |
Normal |
085 |
Giant Germ |
Dark |
Fiend/Effect |
2 |
1000 |
100 |
When this card is sent to the Graveyard as a
result of battle, inflict 500 points of Direct Damage to your opponent's Life
Points. You can also take cards of the same name from your Deck and Special
Summon them to the field in face-up Attack Position. The Deck is then
shuffled. |
Rare |
086 |
Nimble Momonga |
Earth |
Beast/Effect |
2 |
1000 |
100 |
When this card is sent to the Graveyard as a
result of battle, increase your Life Points by 1000. You can also take cards
of the same name from your Deck and Special Summon them to the field in
face-down Defense Position. The Deck is then shuffled. |
Rare |
087 |
Spear Cretin |
Dark |
Fiend/Effect |
2 |
500 |
500 |
FLIP: After this card is flipped, when it is
sent to the Graveyard, both you and your opponent select 1 monster from your
respective Graveyards and Special Summon it on the field in face-up Attack
Position or face-down Defense Position (no Tribute is required for monster of
Level 5 or more). |
Common |
088 |
Shining Angel |
Light |
Fairy/Effect |
4 |
1400 |
800 |
When this card is sent to the Graveyard as a
result of battle, you may select 1 LIGHT monster with an ATK of 1500 or less
from your Deck and Special Summon it to the field in face-up Attack position
(no Tribute is required for monsters of Level 5 or more). The Deck is then
shuffled. |
Rare |
089 |
Boar Soldier |
Earth |
Beast-Warrior/Effect |
4 |
2000 |
500 |
This card can only be summoned by a Flip
Summon. If summoned by a Normal Summon this card is destroyed. If your
opponent has 1 or more monsters under his/her control, the ATK of this card
is decreased by 1000 points. |
Normal |
090 |
Mother Grizzly |
Water |
Beast-Warrior/Effect |
4 |
1400 |
1000 |
When this card is sent to the Graveyard as a
result of battle, you may select 1 WATER monster with an ATK of 1500 or less
from your Deck and Special Summon it to the field in face-up Attack position
(no Tribute is required for monsters of Level 5 or more). The Deck is then
shuffled. |
Rare |
091 |
Flying Kamakiri #1 |
Wind |
Insect/Effect |
4 |
1400 |
900 |
When this card is sent to the Graveyard as a
result of battle, you may select 1 WIND monster with an ATK of 1500 or less
from your Deck and Special Summon it to the field in face-up Attack position
(no Tribute is required for monsters of Level 5 or more). The Deck is then
shuffled. |
Normal |
092 |
Ceremonial Bell |
Light |
Spellcaster/Effect |
3 |
0 |
1850 |
As long as this card remains face-up on the
field, you and your opponent must show your respective hands to each other. |
Normal |
093 |
Sonic Bird |
Wind |
Winged Beast/Effect |
4 |
1400 |
1000 |
When this card is summoned to the field
(excluding Special Summon), you may move 1 Ritual Monster Card from your Deck
to your hand. The Deck is then shuffled. |
Normal |
094 |
Mystic Tomato |
Dark |
Plant/Effect |
4 |
1400 |
1100 |
When this card is sent to the Graveyard as a
result of battle, you may select 1 DARK monster with an ATK of 1500 or less
from your Deck and Special Summon it to the field in face-up Attack position
(no Tribute is required for monsters of Level 5 or more). The Deck is then
shuffled. |
Rare |
095 |
Kotodama |
Earth |
Fairy/Effect |
3 |
0 |
1600 |
As long this card remains face-up on the
field, monsters of the same name cannot exist on the field at the same time
(face-down cards not included). If a card of the same name is summoned in a
later turn, that card is destroyed. If 2 cards of the same name are played at
the same time, both cards are destroyed. |
Normal |
096 |
Gaia Power |
Magic |
Field Effect |
|
|
|
Increases the ATK of all EARTH monsters by
500 points and decreases their DEF by 400 points. |
Normal |
097 |
Umiiruka |
Magic |
Field Effect |
|
|
|
Increases the ATK of all WATER monsters by
500 points and decreases their DEF by 400 points. |
Normal |
098 |
Molten Destruction |
Magic |
Field Magic |
|
|
|
Increases the ATK of all FIRE monsters by
500 points and decreases their DEF by 400 points. |
Normal |
099 |
Rising Air Current |
Magic |
Field Magic |
|
|
|
Increases the ATK of all WIND monsters by
500 points and decreases their DEF by 400 points. |
Normal |
100 |
Luminous Spark |
Magic |
Field Magic |
|
|
|
Increases the ATK of all LIGHT monsters by
500 points and decreases their DEF by 400 points. |
Normal |
101 |
Mystic Plasma Zone |
Magic |
Field Magic |
|
|
|
Increases the ATK of all DARK monsters by
500 points and decreases their DEF by 400 points. |
Normal |
102 |
Messenger of Peace |
Magic |
Continuous |
|
|
|
You must pay 100 Life Points at each of your
Standby Phases. If you cannot pay, this card is destroyed. All monsters with
an ATK of 1500 points or more cannot attack. |
Super Rare |
103 |
Serpent Night Dragon |
Dark |
Dragon |
7 |
2350 |
2400 |
|
Secret Rare |