|
Parhelia-512
|
GeForce4 Ti4600
|
RADEON 8500
|
|
| Pixel Pipe |
4
|
4
|
4
|
| Texture Unit |
4
|
2
|
2
|
| Vertex Pixel Shader Unit(Ver.) |
4(2.0)
|
1(1.1)
|
1(1.1)
|
| Texel/Clock |
64 Texel/Clock
|
8 Texel/Clock
|
8 Texel/Clock
|
| Pixel Shader Stage/Pipeline |
5 Stage/Pipeline
|
2 Stage/Pipeline
|
2 Stage/Pipeline
|
| Total Shader Stage/Clock |
36 Stage/Clock
|
16 Stage/Clock
|
16 Stage/Clock
|
| Pixel Shader Version |
1.3
|
1.3
|
1.4
|
| N-Patch |
Support
|
Unsupport
|
Support
|
| Max Resolution |
2,048~1,536
|
1,600~1,200
|
1,600~1,200
|
ดูอย่างนี้แล้วไม่ใช่ย่อยเลยนะครับ