Store
EARTH
Items
Sensu beans (restore your pl to your max pl)-150 credits per bean or search (3 per search)
Small Z bag (holds any extra 5 items from the Z store)- 100 credits/search/construct 3 days
Medium Z bag (holds any extra 10 items from the Z store)- 250 credits
Large Z bag (holds unlimited items)- 500 credits
Beginner Z book (it takes 1 day to read, adds 500 to your max P.L., humans and androids only)-
1000 credits
Advanced Z book (it takes 2 days to read, adds 1000 to your max P.L. humans and androids
only)- 2000 credits
Dr. Weelo's biomen- search/construct 10 days
200 credits- search
Armor
Note-Humans and androids only.
Light human armor (adds 100 to your P.L.)- 200 credits/construct 3 days
Medium human armor(adds 200 to your P.L.)- 300 credits/construct 4 days
Heavy human armor (adds 350 to your P.L. )- 400 credits/construct 6 days
Weapons
Power gauntlets (adds 150 to your P.L.)- 250 credits/construct 4 days
Dragon gauntlets (adds 250 to your P.L.)- 350 credits/construct 5 days
Power staff (adds 100 to your P.L.)- 200 credits/construct 3 days
Dragon staff (adds 200 to your P.L.)- 300 credits/construct 4 days
Power axe (adds 150 to your P.L.)- 250 credits/construct 5 days
Dragon axe (adds 250 to your P.L.)- 350 credits/construct 6 days
Technical
Scouter (can find all 7 dragonballs in 7 days and can find items in 3 days)- 150
credits/construct 3 days
Capsule corp. space pod (holds 1 person and 2 henchman)- 400 credits/construct 6 days
Space ship (holds 5 people plus henchmen)- 800 credits/construct 8 days
GE Enhancements (you get 5% of your P.L. daily when traveling- 300 credits/construct 4 days
Space station (it stays in orbit in one planets atmosphere, you can train and spar in it. It can
hold a gravity room and a spirit and time training room)-1500 credits/construct 10 days
Portable gravity room (can not be used on space pods only space staions and team pods, max
level3 for team pods and level 5 for space stations)- 600 credits for level1(100 credits per level
of upgrade)
Portable spirit and time training room - 700 credits
Training Gear
Weighted clothing (adds 5% to your max P.L. each day)- 300 credits/construct 3 days
Weighted cloak (adds 3% to your max P.L. each day)- 150 credits/construct 2 days
NAMEK
Items
Small Z bag (holds any extra 5 items from the Z store)- 100 credits/search/construct 3 days
Medium Z bag (holds any extra 10 items from the Z store)- 250 credits
Large Z bag (holds unlimited items)- 500 credits
Beginner namek book (it takes 1 day to read, adds 500 to your max P.L., nameks only)- 1000
credits
Advanced namek book (it takes 2 days to read, adds 1000 to your max P.L., nameks only)- 2000
credits
Namek henchmen- search
200 credits- search
Armor
Note- Nameks only.
Light namek armor (adds 100 to your P.L.)- 200 credits/construct 3 days
Medium namek armor (adds 200 to your P.L.)- 300 credits/construct 4 days
Heavy namek armor (adds 350 to your P.L.)- 400 credits/construct 6 days
Weapons
Power gauntlets (adds 150 to your P.L.)- 250 credits/construct 4 days
Dragon gauntlets (adds 250 to your P.L.)- 350 credits/construct 5 days
Power staff (adds 100 to your P.L.)- 200 credits/construct 3 days
Dragon staff (adds 200 to your P.L.)- 300 credits/construct 4 days
Power sword (adds 100 to your P.L.)- 200 credits/construct 3 days
Dragon sword (adds 200 to your P.L.)- 300 credits/construct 4 days
Technical
scouter (can find all 7 dragonballs in 7 days and can find items in 3 days)- 150
credits/construct 3 days
Small namek space pod (holds 1 person and2 henchmen)- 400 credits/construct 6 days
Large nemak space pod (holds 5 people plus henchmen)- 800 credits/construct 8 days
GE Enhancements (and for any pod and you get 5% of your P.L. daily when traveling)- 300
credits/construct 4 days
Space station (it stays in orbit in one planets atmosphere, you can train and spar in it. It can
hold a gravity room and a spirit and time training room)- 1500 credits/construct 10 days
Portable gravity room (can not be used on space pods only space staions and team pods, max
level3 for team pods and level 5 for space staions)- 600 credits for level1(100 credits per level
of upgrade)
Training Gear
Weighted clothing (adds 5% to your max P.L. each day)- 300 credits/construct 3 days
Weighted cloak (adds 3% to your max P.L. each day)- 150 credits/construct 2 days
VEGETA
Items
Small Z bag (holds any extra 5 items from the Z store)- 100 credits/search/construct 3 days
Medium Z bag (holds any extra 10 items from the Z store)- 250 credits
Beginner saiyan book (it takes 1 day to read, adds 500 to your max P.L., saiyans only)- 1000 credits
Advanced saiyan book (it takes 2 days to read, adds 1000 to your max P.L., saiyans only)- 2000 credits
level 1 Saibaman- 100 credits each/search
level 2 Saibaman- 200 credits each
level 3 Saibaman- 700 credits each
200 credits- search
Armor
Note- Saiyans only.
2nd class saiyan armor (adds 100 to your P.L.)- 200 credits/construct 3 days
1st class saiyan armor (adds 200 to your P.L.)- 300 credits/construct 4 days
Elite saiyan armor(adds 350 to your P.L.)- 400 credits/construct 5 days
Weapons
Power gauntlets (adds 150 to your P.L.)- 250 credits/construct 4 days
Dragon gauntlets (adds 250 to your P.L.)- 350 credits/construct 5 days
Dragon axe (adds 250 to yourP.L.)- 350 credits/construct 4 days
Dragon sword (adds 200 to your P.L.)- 300 credits/construct 5 days
Technical
Scouter (finds items in 3 days, check pl and find dragonballs in 7 days)- 150 credits/construct 3 days
Saiyan space pod (holds one person and henchman)- 400 credits/construct 6 days
Space station (it stays in orbit in one planets atmosphere, you can train and spar in it. It can hold a gravity
room and a spirit and time training room)-1500 credits/construct 10 days
Training Gear
Weighted clothing (adds 5% to your max P.L. each day)- 300 credits/construct 3 days
Weighted cloak (adds 3% to your max P.L. each day)- 150 credits/construct 2 days
FRIEZA
Items
Small Z bag (holds any extra 5 items from the Z store)- 100 credits/search/construct 3 days
Beginner alien book (it takes 1 day to read, adds 500 to your max P.L, aliens only)- 1000 credits
Advanced alien book (it takes 2 days to read, adds 1000 to your max P.L., aliens only)- 2000 credits
level 1 Saibaman- 100 credits each/search
level 2 Saibaman- 200 credits
level 3 Saibaman- 700 credits
200 credits- search
Armor
Note- Aliens only.
Light alien armor (adds 100 to your P.L.)- 200 credits/construct 3 days
Medium alien armor (adds 200 to your P.L.)- 300 credits/construct 4 days
Heavy alien armor (adds 350 to your P.L.)- 400 credits/construct 5 days
Weapons
Power gauntlets (adds 150 to your P.L.)- 250 credits/construct 4 days
Power staff (adds 100 to your P.L.)- 200 credits/construct 3 days
Technical
Scouter (finds items in 3 days, check pl and find dragonballs in 7 days)- 150 credits/construct 3 days
Space pod (holds one person and 2 henchman)- 400 credits/construct 6 days
Space ship (holds 5 people plus henchmen)- 800 credits/construct 8 days
Space station (it stays in orbit in one planets atmosphere, you can train and spar in it. It can hold a gravity
room and a spirit and time training room)-1500 credits/construct 10 days
Training Gear
Weighted clothing (adds 5% to your max P.L. each day)- 300 credits/construct 3 days
Weighted cloak (adds 3% to your max P.L. each day)- 150 credits/construct 2 days
KAIOSHIN
Items
Small Z bag (holds any extra 5 items from the Z store)- 100 credits/search/construct 3 days
Medium Z bag (holds any extra 10 items from the Z store)- 250 credits
Beginner Z book (it takes 1 day to read, adds 500 to your max P.L., humans and androids only)- 1000
200 credits- search
Armor
Light Z Armor armor (adds 150 to your P.L.)- 300 credits
Medium Z armor (adds 250 to your P.L.)- 400 credits
Heavy Z armor (adds 400 to your P.L.)- 500 credits
Weapons
Z gauntlets (adds 400 to your P.L.)- 500 credits
Z staff (adds 250 to your P.L.)- 350 credits
Z Axe (adds 250 to your P.L.)- 350 credits
Z sword (5x your P.L.)- QUEST
Technical
Scouter (can find all 7 dragonballs in 7 days and can find items in 3 days)- 150 credits
Space pod (holds one person and henchman)- 400 credits/construct 6 days
Space ship (holds 5 people plus henchmen)- 800 credits/construct 8 days
YARDRAT
Items
Small Z bag (holds any extra 5 items from the Z store)- 100 credits/search/construct 3 days
Medium Z bag (holds any extra 10 items from the Z store)- 250 credits
Large Z bag (holds unlimited items)- 500 credits
300 credits- search
Armor
Ice armor (protects you from the extreme cold on Pluto)- 500
Heat armor (protects you from the extreme heat of Mercury)- 500
Weapons
Power gauntlets (adds 150 to your P.L.)- 250 credits
Power staff (adds 100 to your P.L.)- 200 credits
Technical
Space pod (holds one person and henchman)- 400 credits
Training Gear
NONE
MAYKO
Items
Small Z bag (holds any extra 5 items from the Z store)- 100 credits/search/construct 3 days
Medium Z bag (holds any extra 10 items from the Z store)- 250 credits
Large Z bag (holds unlimited items)- 500 credits
Beginner Power book (adds 1000 to your max P.L.)- 2000 credits
Advanced Power book (adds 2000 to your max P.L.)- 3000 credits
Weapons
Power gauntlets(adds 200 to your P.L.)- 400 credits
Power axe (adds 400 to your P.L.)- 700 credits
Power sword (adds 600 to your P.L.)- 1000 credits
Technical
NONE
Training Gear
Power clothing (adds 5% to your max P.L. per day)- 300 credits/consruct 3 days
ARLIA
Items
Small Z bag (holds any extra 5 items from the Z store)- 100 credits/search
Medium Z bag (holds any extra 10 items from the Z store)- 250 credits
Large Z bag (holds unlimited items)- 500 credits
Beginner Mystic book (adds 1000 to your max P.L.)- 2000 credits
Advanced Mystic book (adds 2000 to your max P.L.)- 3000 credits
Weapons
Mystical gauntlets (adds 200 to your P.L.)- 400 credits
Myastical axe (adds 400 to your P.L.)- 700 credits
Mystical sword (adds 600 to your P.L.)- 1000 credits
Technical
NONE
Training Gear
Mystical cloak (adds 5% to your max P.L. per day)- 300 credits/construct 3 days
PLUTO
Items
300 credits- search only
Weapons
Ice Equipment-(Must fight the Ice knight. his PL=150,000)-PLx10
Ice Knife (adds 300 to PL)-200 credits
Ice Armor (adds 400 to PL)-300 credits
Ice Battle Axe (5xPL)-QUEST *Must know falcon maneuver to use or else the axe will break.*
Ice Sword-Same as Ice Battle Axe
Ice Rocks (You throw a rock at your enemy, if it hits them it takes away 200 of their PL for the current battle.-200 credits for 3/search for 3
Training Gear
Ice Clothes (adds 7% to your P.L. everyday)- 450 credits
MERCURY
Items
300 credits- search only
Weapons
Fire Equipment-(Must fight the Lava knight. his PL=250,000)-PLx11
Fire Knife (adds 500 to PL)-250 credits
Fire Armor (adds 600 to PL)-350 credits
Fire Battle Axe (5xPL)-QUEST
Fire Sword-Same as Fire Battle Axe
Fire Rocks (You throw a rock at your enemy, if it hits them it takes away 400 of their PL for the current battle.-300 credits for 3/search for 3
Training Gear
Heat Clothes (adds 7% to your P.L. everyday)- 450 credits
Planet Lengkins
?????
Lengkins Logs - Take one day to build a trap with them, three days to catch something(always a .1% pl boost) - 5 credits
Weapons
Walking Stick - "Beat your foes to a pulp with this Titianium cane, and all will respect you!" - A TV ad. (Takes away 2 pl from your opponent)
"Good Looking Smile" - Duh..... You foes start to like you!
"Friendly Wave" - Duh...... Stun your foes with your dashing wave of "Hello" or "Goodbye"!
Training Gear
Top Hat - gain .1% pl each day worn - 7 credits
Suit Jacket - gain .1% pl each day worn - 8 credits
Suit Pants - gain .1% pl each day worn - 6 credits
"Nice" Shoes - gain .1% pl each day worn - 10 credits
Books
Dummies Guide for "Fighting" - increases your pl by 10
Dirty Magizine - Don't let your parnets catch with this, and don't mess up the pages! (Gain 10 pl everyday owned[Don't ask])
Advanced Dummies Guide to "Fighting" - increases your pl by 20
Fighting for the Beginners - increases your pl by 100 if yours is below 1000
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