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The VF-22

MDC by location

HeadPulseLaser 30 Head 120 Hands 50 Arms 125 Shoulders 100 Legs & Thrusters 175 MainBody 375 Main Wings 175 Tails/Arm Shields 75 Stealth Gun Pods 120 (3) Pinpoint Barrier Shield 100 Reinforced Pilot Compartment/Escape 150

Speeds

RUNNING, SOLDIER CONFIGURATION: 120 mph (192 kmph) LEAPING, SOLDIER CONFIGURATION: 50 ft (15 m) high or 70 ft (21 m) long without thrusters. FLYING, GERWALK/SOLDIER CONFIGURATION: Mach One (670 mph/1072 kmph) maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely. FLYING, FIGHTER CONFIGURATION: Mach 3.5+ (2345 mph/3572 kmph) max speed at 10,000 meters or less above sea level. Mach 5.06+ (3390 mph/5085 kmph) max speed at 10,000-30,000 meters above sea level. Mach 25+ (16,750 mph/25,515 kmph) max speed at 30,000+ meters above sea level, for a maximum of 5 seconds. Cruising speed is usually Mach 5-6. The YF-21 can vary the configuration of its wings and control surfaces to provide greater speed or control as the situation requires. The YF-21 is capable of achieving orbit over an Earth-class planet without additional rocket assistance. Maximum rate of ascent is 61,500 meters/minute. G limits are +32.5 to -17.2 Earth gravities. MAX ENGINE THRUST: 41,200 kg x2 in an atmosphere, 65,200 kg x2 in space. The maximum thrust is automatically limited in an atmosphere due to coolant problems with the optional air intake systems for the engines.

Weapons

ERLIKON AAB-7.5 AIR-TO-AIR LASER GUN PRIMARY PURPOSE: Anti-aircraft SECONDARY PURPOSE: Anti-missile/defensive RANGE: 4000 feet (1200 m) DAMAGE: 1D6 M.D. RATE OF FIRE: The laser can be fired up to 4 times per round. In addition, the laser can be fired in a continuous beam for cutting purposes. When used this way, the weapon does 1D6x10 M.D. per round, but cannot be used against moving targets. PAYLOAD: Effectively Unlimited. MAULER REB-22 LASER GUNS PRIMARY PURPOSE: Anti-mecha SECONDARY PURPOSE: Anti-aircraft RANGE: 4000 feet (1200 m) DAMAGE: 1D4x10 M.D. RATE OF FIRE: The laser can be fired in rapid pulses up to 4 blasts per round. A rapid fire blast counts as a burst of up to 4 shots. PAYLOAD: Effectively Unlimited. BIFORS BML-02S ALL-ENVIRONMENT RAPID-FIRE MICRO-MISSILE CLUSTERS: PRIMARY PURPOSE: Assault MISSILE TYPES: Any type of UN Spacy Mini Missile, including the new High Maneuverability Mini Missiles (HMMMs). RANGE: Varies with missile type, typically 1 miles (1.6 km). DAMAGE: Varies with missile type, typically 1D4x10 M.D. RATE OF FIRE: Volleys of 1-4 missiles (remember that one volley counts as one attack, regardless of the number of missiles). The rate of fire of the BML-02S launcher is equal to the pilot's combined number of attacks. PAYLOAD: 12 missiles per launcher; 48 total. HOWARD/GENERAL DYNAMICS GV-17L GUN PODS: PRIMARY PURPOSE: Assault SECONDARY PURPOSE: Anti-mecha RANGE: 4000 feet (1200 m) DAMAGE: Does 4D6 M.D. for a short burst, 1D6x10 M.D. for a long burst, or 2D6x10 M.D. for a full melee burst. RATE OF FIRE: Equal to the number of combined attacks of the pilot. PAYLOAD: 800 rounds, equal to 80 short bursts, 40 long bursts, or 20 full melee bursts. Once depleted, the gun must be reloaded by a service technician at a UN Spacy base or starship. HOWARD PBS-03F PIN-POINT BARRIER SYSTEM Primary Purpose: Defense Protection: 100 MDC total Regeneration Rate: 50 MDC per round. Size: The barrier can be up to 10 ft (3 m) in diameter. Duration: Unlimited.