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TI-86 Archives

Assembly (or NON-BASIC) Programs

LightOut! ASM animated screenshot
Zilak II v0.1b ENGINE TEST - 4/17/05 - Zilak2.zip
This is an RPG I began working on as a sequel to Zilak I. It is written in MLC, meaning you need to download it here. After installing it on your calc, you can try the game. It has a fancy title screen, and a single make screen you can traverse. The size limit for MLC has been reached, so I am unable to work on it too much longer.
LightOut! ASM animated screenshot
Light' Out! ASM v0.7 - 4/17/05 - lightasm.zip
This is a Lights Out game for your TI-86! It has 90 levels, SOUND, fast gameplay, and the ultimate hand-eye coordination setup. All the keys are mapped to a 5x5 box. The first release (v0.3) of this program was also written all on-calc, using Clem Vasseur's Z80 compiler. This program is very small (2.1Kb) and is great because it packs 90 levels all into one program. Read the readme and enjoy!
Version 0.4 was compiled on the computer, but the code was written on-calc. Version 0.7 includes source code!!!

BASIC Programs

Chemical Equation Balancer screenshot
Chemical Equation Balancer v1.0 - 1/6/05 - chembal.zip
This program can balance some chemical equations, however very slowly.  However, once the user input is understood, it is slightly easy to use.  Even though I wrote it, I do not like it.  This is the first and last version.
Chemical Equation Balancer v2.0 screenshot
Chemical Equation Balancer v2.1 - 1/18/05 - chembal2.zip
This is new version to the file listed above.  Yes, I lied.  I did make a new version.  It is the best one available as of 1-15-05 ever made for the 86.  It takes 3 seconds to balance an equation, easy input, 640 bytes (!!!) all in one program.  It is 99% reliable, as oppose to the above file, which is not reliable whatsoever,  A MUST for chemistry class, or anything related to chemical equations.
Chemical Equilibrium Solver screenshot
Chemical Equilibrium Solver v1.0 - 1/6/05 - equilbrm.zip
This program is one of my most useful.  If you know a K value, the balanced equation, and initial concentrations, you can determine equilibrium concentrations.  Great download.  Doesn't work well with small K values.
Titrate! screenshot 1

Titrate! screenshot 2
Titrate! v1.2 - 2/16/05 - titrate.zip
This is a chemical titration calculator.  It will work for any combination of weak or strong acids or bases.  It can graph your data, and you are allowed to enter as much data as you want.  It will calculate pH and pOH for you as many times as you need for a particular solution, with only you entering the volume of acid/base being added.  It will not only plot your data if you need, but also save it for you.  This will replace the horrible task of doing titration calculations manually.  This program takes up only 2220 bytes on calculator.
World Distance screenshot 1

World Distance screenshot 2

World Distance screenshot 3
World Distance v1.0 - 2/1/05 - worldist.zip
This program can tell you the distance between any two locations on earth, provided you know the latitude and longitude. It only takes up 667 bytes on-calc, and works very fast. The user-interface is great, and it is quite a neat program. It uses the spherical coordinate system to work with coordinates. I found it quite fun to use. Great download in case you want to find relative distances between different places, like a geography class.
Light' Out! screenshot 1

Light' Out! screenshot 2

Light' Out! screenshot 3
Light' Out! v0.1 - 1/10/05 - lightout.zip
This is the beginning of a game cloning the handheld Light's Out! game.  The object is to turn off all the lights on the screen.  You can turn off or on any light, but the lights adjacent to it also turn themselves off or on.  It is very fast and small for a BASIC game, and the game itself is quite challenging.  However, version 0.1 is not finished.  There are no levels in the game, so it starts off with a winning screen.  I will update this soon, however, I am working on an ASM version of the same game.  Levels can be easily put in, but for now, simply mess up the screen without paying attention, then try to make it blank again.  It's fun, but I plan to clone the levels from the handheld game, with a movement counter, save game feature, challenge mode with highscores, and more.  Look forward to this game being updated!
Zilak screenshot 1

Zilak screenshot 2

Zilak screenshot 3

Zilak screenshot 4
Zilak I - The Land of No Return v0.5a - 1/10/05 - zilak.zip
This is a huge RPG game written in Basic for the TI-86.  It has huge overworlds, 3 game save slots, good storyline, many interesting characters, tons of unique monsters, a wide variety of magic spells, and a bunch of weapons and armor.  You can do whatever you want, the gameplay is non-linear (Sort-of).  This was a two-year project that I last worked on in January 2003.  I touched it up, and decided to release it.  It should work fine.  PLEASE EMAIL ME BUGS!  I wish to continue this, but I have school and "Light' Out! ASM" upcoming release sometime late January 2004.  This program is really, really, really modular.  There are 26 subfunctions!  Each in it's own program.  It is easy to edit, hack, or do whatever.  Have fun!






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