Red Faction offers Multiplayer Capture the Flag
for two opposing teams of players. The object of the game is to score
points for your team by collecting your opponents' flag and returning
it to your base while protecting your own flag. Teams are awarded one
point per capture. To capture, you have to touch your opponents' flag
to automatically steal it. While carrying the flag, you will see a flashing
flag icon in the lower left of the screen besides the team score. You
must return the enemy flag to your own flag stand while your flag is there
in order to score a point. If your own flag is stolen, to return it to
the flag stand you must kill the opponent carrying the flag, which will
be visible on his back and will emanate a glow that matches your team
color. When killed, the opponent will drop the flag in the field -- you
must touch the flag to return it to your base before another opponent
comes and touches the flag to pick it back up. Games can be set to terminate
after a certain number of captures by a team or can end after a set time.
In addition to team score, players are awarded individual points for kills
as well as capturing or defending flags. Individual scores do not affect
team score.
Red Faction offers Multiplayer Capture the Flag
for two opposing teams of players. The object of the game is to score
points for your team by collecting your opponents' flag and returning
it to your base while protecting your own flag. Teams are awarded one
point per capture. To capture, you have to touch your opponents' flag
to automatically steal it. While carrying the flag, you will see a flashing
flag icon in the lower left of the screen besides the team score. You
must return the enemy flag to your own flag stand while your flag is there
in order to score a point. If your own flag is stolen, to return it to
the flag stand you must kill the opponent carrying the flag, which will
be visible on his back and will emanate a glow that matches your team
color. When killed, the opponent will drop the flag in the field -- you
must touch the flag to return it to your base before another opponent
comes and touches the flag to pick it back up. Games can be set to terminate
after a certain number of captures by a team or can end after a set time.
In addition to team score, players are awarded individual points for kills
as well as capturing or defending flags. Individual scores do not affect
team score.