Magic Skills
In this world magic is the deciding factor in battles. There are those who have learned to harness the power of magic and those that have died against it. Choose an element to fight under, each gives you different effects. Also the following shows what magic is weak to what and what will happen; fire less then water, ice less then fire, electric less then earth, water less then electric, darkness less then light, light less then wind, wind less then void, void less then darkness. When this case happens the magic attack is doubled every timed charged up instead of 25%, see FIGHTING page.
Choose an Element
- FIRE: strength +10
- WATER: defense+10
- ICE: strength +5 defense+5
- EARTH: magic strength+10
- VOID: power break +20
- WIND: magic break +20
- ELECTRIC: magic defense+10
- DARKNESS: weaken all +5
- LIGHT: heal all +10
Beginning skills
- you can make up your magic attacks, but will be notified when more are allowed
- Magic attack strengths are added to your magic strength stat
- the more exp you have the more your attack adds