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DBZ/GT Games

PSX

DragonBall GT: Final Bout

Codes:
The 6 hidden Saiyans : at the tittle screen press right, left, down, up, right, left, down, up. And you will get 6 new characters.
Super Saiya-jin 4 Gokou: after entering the first code press triangle 5 times, Square 9 times. And you'll get SSJ4 Gokou.
Sound test: at the tittle screeen press l1,l2,r1,r2.start. now press select after choosing a sound to see the lyrics and more infomation.
Alternate costumes: choose player two or training mode and pres square+X+circle when choosing a fighter.
Characters: There are 10 normal characters,7 hidden and 1 boss. The normal characters are: Goku - Pan - Chibi Goku - Trunks - SSJ Vegeta - Gohan - Cell - Majin Boo - Freeza - Piccolo. The 7 hidden characters are: SSJ Goku(Z) - SSJ Goku (GT) - SSJ Trunks - SSJ Vegetto - SSJ Chibi Goku - SSJ Trunks (Mirai/Adult) - SSJ4 Goku. and the boss is Vegeta-Golden Oozaru.

Dragon Ball Z: The Great Dragon Ball Legend

Surprisingly, it is very much like the fantastic DBZ game for the PC-Engine (TurboGrafx-16). The main difference is that in this game there can be up to 3 characters on either side of the battle. The battles are fought until the balance of power is swayed completely in one direction, after which the selected character unleashes a huge and usually spectacular attack on his opponent. Speaking of characters, there are a lot of them! After beating the game there are a total of 35 characters to choose from in the Versus mode. Being able to power up and fly fast creates a cool effect, and all of the sound effects are straight from the show! Watching the battles is at times much like watching the series. The story starts with the battle with Nappa and Vegeta and moves through the end of the series (the battle with Boo). In most cases you can make things happen the way they did in the original series, but you don't have to. All in all this is a great game!

Dragon Ball Z Ultimate Battle 27

You can choose from 22 different characters! 27 if you have the cheat code entered! This number of choices is unprecedented. There is a tournament mode. Animation sequences precede every battle and change depending on who is fighting who. If it is a major battle from the series, such as Gotenks vs. Super Boo, then it mimics the occurance on the show. The character sprites are all cell animated by the show's actual animators. The scenery is 3-D rendered. Rather than using a line to split the screen when the characters are far a part, the characters are scaled down. There is a build up battle in which you can play through the game over and over, building up your chosen characters strength and then saving it to a flash ram cart. Then you can battle it out with a buddy and his built up character. The best thing about this game, however, is the opening animation, which shows all of the characters contained in the game. When the cheat code is entered, a special animation showing the 5 new characters is revealed.
Cheats: After the opening animation has finished and the title screen appears, quickly press up, Triangle, down, X, Left, L1, Right, R1. You must do this quickly, but you can try it as many times as you like until you get it right. When you do, you will hear a chime and a new animation will load showing Goku as a boy, Kame-sennin, Mr. Satan, Super Saiya-jin level 3 Songoku, and Gogeta. Now the title of the game changes to "Ultimate Battle 27", and you have 27 players!

Super Nintendo(Super Famicom)

Dragon Ball Z: Legend of the Saiyan

This is the first DBZ game ever made for the Super Famicom, and in a lot of ways its the coolest. It's not a fighting game. It's an RPG, but perhaps a more accurate description is that it's a video game customizable card game. You choose the characters' moves by choosing from one of five cards visible on the screen on any given turn. A dragon ball on each card represents the turn initiative value, and a Japanese character represents the type of attack it is. Cool mode-7 sequences really inhance the game. Occasionally a character will get to make a flying ram attack on their opponent, in which case it shows the character flying into your face! There are also mode-7 views from the enemy's perspective, like slamming into a mountain, the water, or the ground. Ouch! You can fly around or walk on the overhead map, and run into enemies in the classic Final Fantasy style. The game follows the story of DBZ from Raditz to Freeza. If you like RPGs and can find a copy of this rare game, be sure to pick it up

Dragon Ball Z: Hyper Dimension

This is a very different Super Famicom DBZ game. To start with, your life bar is the same as your special move power. This means that battles could last forever, but this also means that your life goes down when you use special techniques. Lots of careful strategy is needed to master this new system. Also, characters can dodge into the background. Stealing an idea from Mortal Kombat 3 and improving on it, you can knock your opponent off the screen to the left or right, top or bottom, and end up in a new battle field! This way, some battle fields are totally in the air and some are totally on the ground. There is a very good story mode as well. In the story mode, losing a battle doesn't necessarily mean the game is over. Some story mode battles can be lost, but the ending is not as good. When you do have to continue, however, you are limited by the number of Senzu beans that Kuririn is carrying. That's kind of clever. The ten characters are: SonGoku, Vegeta, Gotenks, Gohan (finally in his fighting clothes and not disguised as the Great Saiyaman), Vegeto, Piccolo, fat Mr. Boo, small Boo, Freeza, and Perfect Cell. The music is miles above the other DBZ Super Famicom games, and all the characters are drawn very well. In fact, all the graphics, music, and special attack effects look as if they were done by the Final Fantasy 6 or Chrono Trigger team! Speaking of special attacks, there are some BIG meteo moves! For example, SonGoku's starts out with a flurry of quick punches. Then, turning into Super Saiyajin Level 3, he knocks his opponent into the air. As if that wasn't enough, as they are falling he then turns back to normal Goku (black hair), floats up, raises his arms, and summons a Genki-Dama that takes up half ot the screen. After throwing it the battle field is consumed with a huge explosion. Needless to say, it hurts pretty bad. This is the first game where Boo can actually turn opponents into cookies. He sucks them in, chews on them for a while, then spits them out. This is easily the best DBZ game for the Super Famicom.

Dragon Ball Z: Super Goku Den 1

This game follows the entire original Dragon Ball series from Goku's first meeting with Bulma to his defeat of Piccolo Daimao. Everything is here. In fact, the game is divided up into sections that correspond to the comic books that make up the series. Each time you have finished a comic you can save the game. The battles take place in standard Japanese role playing style with Goku in the bottom left and his opponent in the top right. This game is long! There is a lot to read and learn. If you are unfamiliar with the story and can read Japanese, this is a great way to get up to speed.

Dragon Ball Z: Super Goku Den 2



This is a continuation of Super Goku Den 1 and follows the story from Goku's fight at the Tenkaichi Budoukai against Piccolo to his defeat of Freeza. The interface is much the same but has been improved considerably in several areas. You still have to select what moves are initiated by particular key presses, but now the opponent's move is shown on the screen for you to decide how to retaliate. You don't have to wait for Goku or Gohan to walk to a certain point on the screen. You can attack whenever you want! A blue border around the name of your move indicates that your opponent is about to get attacked. A red border indicates that it's your turn to take damage. Green means that the round is a draw. The graphics are much improved over Goku Den 1. Transparent glowing effects, scrolling battle fields, and huge fireball attacks really add to the gameplay.