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iROcalc v5.0

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Last major update: Lechetanginagago 6th, 2005.
( Full update history )

Weapons updated
Assassin Dagger, Bone Wand, Chemeti Whip, Crescent Scythe, Fireblend, Fortune Sword, Gaia Sword, Girl's Diary, Gungnir, Ice Falchion, Infiltrator, Light Epsilon, Muramasa, Orcish Axe, Orcish Sword, Pole Axe, Wrench, Zeny Knife

Weapons not updated
Bloody Axe, Cutlus, Golden Mace, Grimtooth, Katzbalger, Long Mace, Moonlight Dagger, Roguemaster's Bow, Sucsamad, Zephyrus
and any other weapon missing from the calc

Recent changes
Replaced/renamed some headgear items
Listen to cookie warnings and re-save as needed
Made the generic hats being generic more obvious
Replaced generic 5 DEF hat with individual hats
Fixed ASPD potions not saving and ignoring level
Fixed Firebrand only giving level 1 Fire Bolt
Fixed Firebrand not giving Fire Bolt
Fixed evil wing ears being upgradable
Fixed spear quicken working with 1H spears
Added hot-blooded headband, crown of mistress,
kitsune mask, evil wing ears, deviruchi hat,
pole axe, gaia sword
Aid Potion is not a bug, it's supposed to be there.

Known bugs
Character HP
Super Novice job exp at job 50+

Since it just doesn't seem to stick:
THIS IS NOT A HACKING TOOL

Bugs, suggestions, corrections?
Before sending email, read the FAQ
Email: mailto:lewdrumslap@yahoo.com?subject=irocalc

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Base Lock Base Level   HP SP
Job   HP tick SP tick
STR HP per tick SP per tick
AGI HP per min SP per min
VIT Full HP Full SP
INT Wpn ATK MATK
DEX DEF MDEF
LUK VIT DEF INT MDEF
PTS Base Crit Lucky Dodge
Wpn Sel Hit Weight Limit
Enchant Flee Cast time
ASPD ASPD Healing item


Make it elemental, Sam  
 
 
 
 


Sort By   Minimum Average Maximum Miss   Critical
Enemy   Normal   Min
HP   ATK Passive   Avg
STR Level Damage Active   Max
AGI DEF Size Attack Results Independent Rates Per Minute
VIT MDEF Element Crit Crit Damage
DEX   Race Normal Hit Attacks
INT Base Exp Percent Skill hit Skill Base Exp
LUK Job Exp Percent Miss Type Job Exp
        1 2 3 4 5 6 7 8 9 10 11 12
Attack evasion vs number of enemies


Player Enemy Misc

Blessing Blessing Gloria Angelus
Agi Up Agi Up Adrenaline Rush Impositio Manus
Provoke Provoke B.S.S. Resistant Souls
Cursed Cursed Magnificat Suffragium
Poisoned Poisoned Signum Crucis Defending Aura
Blind Blind Character state  
Quagmire Quagmire Status Change (Monster)  


Race Off Def Element Off 1 Off 2 Off 3 Off 4 Def Bonus vs Size
Formless Neutral Small
Undead Water Medium
Brute Earth Large
Plant Fire Player Element
Insect Wind Weapon
Fish Poison Armor
Demon Holy vs Current Monster
Demi-Human Dark Offensive
Angel Sense Defensive
Dragon Undead JS enabled?


People Credits Coder Credits Site Credits
PecoPeco Kid: Lots of stuff
CyberKlepto: Element modifiers
Scyber, Dragen, et al: Testing
Sironin, Magpie, Rauri: Debugging
ZedameX, Pred, Harm
and the others who keep my inbox full.
Original calc by anonymous Japanese guy.
Original translation by ccv2k and Lagged Hero.
First English version by Sn00bs.
Second and later versions by Dashiva
Bugs, suggestions, corrections?
Send them to mailto:lewdrumslap@yahoo.com?subject=irocalc
Tujige: Experience tables
Rag Optimize Project: Lots of stuff
Gravity: Items, Skills, Cards (don't laugh)
Some hunter calc: Traps + Blitz Beat
Emperium.org: Monster data
RO Datazone: Easy reference


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Page generated on 2005-02-07