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Spirit Temple Walkthrough

Getting There

Now once you have gotten the Shadow Madallian, and you are back in Kakariko Villiage, go to Hylain Feild and call Eponia to you. Now ride to Gerudo Fortress. Once you ride in you will notice that the middle of the bridge is not there. So gather up some speed on Eponia and jump across the bridge. Once you make it across, talk to the carpenter boss. He will tell you that all his workers went into the Fotress but they got put in jail. Now get off Eponia and go into the Fortress and if you go near a gurad you will be put in jail. Go by a guard and get put in jail.

Now once you are in jail, go to the corner where there is an opening, use your longshot and hit the wood and put yourself out (this is the only way to get out). Now from the up there shoot the guard with an arrow to kill her. Now drop down by the wall and go to the left and go into the opening in the wall. Once in there you will see a guard in a jail cell. Talk to him and a guard will appear. Kill her by firing an arrow at her so she gets stunned and then hit her with your sword. Do this over until she is killed but when ever you are not attacking have your sheild out becuase other wise she will kill you fast. When you've vanquished the thief she leaves behind a small key. Use this to open the cell and free Ichiro the carpenter who explains that the Gerudo are all females and so they imprisoned the carpenters because they were men! He also says that there are three other carpenters in the fortress. Leave the cage and take the door on the left to find yourself outside again.

Take the next door on the left to enter another part of the thieves hideout and do it quickly as there are guards patrolling round outside. As you turn the corner there is a guard at the end of the corridor. Keep behind the crates until she moves off down the passage (you can just see her hair and her spear sticking up from behind the crates ahead) then quickly move down the passage, duck through the doorway on the right and go up a small ramp to get back outside one level up. Turn left and look cautiously round the corner where a guard is moving backwards and forwards. Wait till she turns her back on you then race towards her and turn left into the doorway. Follow the corridor up a ramp into a room with two cells. The first is open and has jars in it with rupees in them and the second holds the next carpenter. He calls to you as you approach so talk to him and when he mentions guards another Garudo thief appears and attacks. Kill her to get the cell key and enter to release Jiro the carpenter, then leave the cage, turn right and go up another ramp to get out onto the next level up.

Take the door on the right and to get past the guards in the room below use your longshot on the farthest roof beam to pull yourself across to the other door. Go up the ramp on the far side to come out on to the roof again. Turn right, drop off the ledge and go through the door in front of you into a corridor with a crate to the right. Duck behind the crate and wait till a guard comes past from the right and stops. Run into the corridor behind her and go right then left down the next corridor. If you want to make things a little easier and you have arrows then shoot the guard with an arrow to take her out of commission and go down the corridor at your leisure. At the end of the new corridor you find the next caged carpenter. Again, when he mentions a guard a Garudo thief appears - why do they keep doing that? Defeat the thief to get a small key and open the cell to release Sabooro the third carpenter. He asks you to free the last man and leaves.

Exit the cell then go back the way you came to get out onto the roof. Turn right and drop down then go right through the next door. Follow the corridor down two slopes to find the final caged carpenter on the left at the bottom. Talk to him and he says the same thing all the others said - cue the Garudo thief! Triumph over the thief for the key to the last cell and release Shiro the final carpenter. Now once he leaves a Gerodu women appears and tells you that she saw what you did and so she gives you the Gerudo Pass so the guards don't stop you. Now leave the Theives Hideout and you will notice that a big part of the Fortress just appear, that is the Horseback Archery. There, if you get 1000 points, you a get A Piece of a Heart. If you get 1500 you get a Qiver Upgrade. If you wanna play, get Eponia and go there. Also now The Gerudo Training Ground opens up to you. This is an extra so if you wanna do it the reward is the Ice Arrows, but you do not wanna do it, you don't have to because it is open all the time. If you wanna do it then go ahead but I am not gonna put up a Walkthrough because it is too esay. If you have and questions about it then E-Mail me.

Now go to the big gate with the tower beside it. Climb up the tower and talk to the person up there. She will open the gate for you to enter the Haunted Wastland. Go in there. Now as you can see it is very wind and there is a sand storm. First, once you can see boxes, hit it with the longshot and get pulled over because there is a river of sand there. Once you are on the other side, follow all the red flags until you get to a little thing made out of bricks, climb it and on the top read the thing and then activate the Lens of Truth and follow the poe and it will guide you to the Desert Collous.

Once you are there, go to the two palm trees on the right side and put a bomb between them by the wall and go into the wall and get Nayru's Love. Now enter that big staute looking thing and you will notice that there is noting there. There is a hole on the left side but only a child can get through, and there is a huge block on the right side that is too heavy to push. So leave and Sheik will appear and teach you the Requiem of Spirit.

Now once she lives. Play the Prelade of Light to get back to the Temple of Time. Now become a kid again and play the Requiem of Spirit again and enter the Spirit Temple. But this time there will be someone there on the left. She asks what you want, say nothing really and then she tells you that she is looking for the Silver Gaunlets but she can not fit in there. So she asks you to do it. Say yes and enter the hole.

Spirit Temple (Young Link)

Enter the tunnel, avoid the blade traps and kill the keese that attack you, then blow up the armos to open two doors. Go through the left door and defeat the Stalfos that attacks you then kill the green bubble. To lower the bridge which is on the other side of the room use the boomerang to hit the diamond switch in the same way you hit the switch in Jabu Jabu's belly. Cross over, keeping an eye out for flying pots and open the chest ahead for a blue rupee. Go through the next door which locks behind you into a room with an Anubis which hurls fireballs at you but which is vulnerable to fire itself. Use Din's Fire to kill the Anubis, then go through the next door and defeat the keese, watching out for the monsters on the ceiling. Collect all the ice rupees to bring down the fence which blocks your progress to next part of the room, vanquish yet more keese and cross over to the other side of the room.

Attack a Gold Skulltula on the wall and collect the token with the boomerang, then light both torches with Din's Fire to make a chest appear on the first side of the room. Open the chest for a small key then exit through the door by the two torches, go right and crawl through the tunnel to find a locked door. Unlock the door and go through to find a wall with two skulltulas on it. Kill the Skulltulas then climb the wall and at the top turn and kill the Gold Skulltula on the opposite wall, grabbing the token with the boomerang. When you walk past the sun symbol set into the floor two lizalfos attack you. Kill them then shoot the diamond switch to make a chest appear containing a blue rupee. Next send a bombchu along the floor and up the wall where there is a slight gap to make a hole allowing sunlight into the room and onto the sun symbol, thus opening the door.

Go through the door into a room with a drop to the left and stairs in front of you. There is also large statue in the centre of the room. Drop off to the left and walk to the platform in front of the statue. Use Din's Fire to light the torches and make a chest appear inside of which is the dungeon map. Walk back to where you dropped down and climb the wall to where you came in. Push the statue off the drop to land on a switch, opening a door at the top of the stairs. Climb the stairs and go through the door on the left at the top onto some steps leading to another door. Pass through this door and it locks behind you. Blow up the two beamos on the platforms with bombchus, then collect all the ice rupees to light the torch by the door you came in. Next use a deku stick to light the three other torches in the room to make a chest drop onto one of the ledges in the room containing a small key. Finally pull and push the four blocks until the one with the sun symbol on it is underneath the ray of sun through the round window and the next door opens.

Go through the door and up some stairs to find a locked door. At the top of the stairs turn around to find and kill a Gold Skulltula above the door you just came through then turn and enter the locked door. Go forwards and left to find a peculiar statue in front of a stone pillar called an Iron Knuckle. Attack it to awaken it. To kill him you have to, make sure you do not get hide by his axe becuase it will hurt you even with the sheild up. So go close to him and when he swings move back and before he can bring back his axe hit him with the sword. Continue doing this until he is defeated.

Once you killed him, a door in the back will open up, go out there and a chest will be there. Open it to get the Silver Gaunlets. Once you get it you will hear a scream behind you.

In Between

You look behind you and Naru will be there and she will be getting sucked into the sand by two witches on brooms. She will ask you to come and help but you will be too late. So become an adult again and enter the Spirit Temple again but this time, go to the right and push that block out of the way.

Spirit Temple (Adult Link)

Climb the stairs and walk to the right then push the giant block until it drops down, allowing you to pass. Defeat the beamos in the next room then shoot the diamond switch on the ceiling to unlock two doors. Take the right door and collect the ice rupees whilst avoiding the boulders which are rolling from side to side. You need to use the hover boots to collect the rupee which is hanging in the air. When you've got all the rupees the far door opens but before you leave stand in front of the grey block with the time symbol on it and play the Song of Time to move the block and uncover a Gold Skulltula.

In the next room a like like attacks so chop it up before it can steal anything to make a chest appear containing a small key. Go back the way you came to the room with the beamos in it. Kill the beamos again and take the door ahead of you. In the next room kill the wolfos then stand on the Triforce symbol and play Zelda's Lullaby to make a chest appear on a small platform opposite the symbol. Use the longshot on the chest to reach it and open it up for a compass.

Go back to the beamos room and through the locked door. Defeat the like like which appears from the roof and watch for the flying pots as you carry on to the end of the corridor. Climb the wall on the right at the end to get to a room with a mirror in it which is reflecting the sun. Use the lens of truth to spot an invisible floormaster and deal with it then walk to the mirror and push it round clockwise so the sunlight strikes the first three sun symbols. As the sun hits each symbol something happens. The first symbol drops a chest with a recovery heart from the ceiling, the second drops another chest which is really a freezing trap - so don't open it. The third opens the door and the fourth drops a floormaster down on you from the ceiling, so don't move the light past the third symbol! Go through the newly-opened door to come to the other side of the room you found as a child - the one with the huge statue in it.

Climb to the top of the stairs and equip your hover boots. Use these to float across to the left hand of the statue and play Zelda's Lullaby to make a chest appear on the right hand. Use the longshot to pull yourself over to the chest and open it to get a small key. Turn to face away from the statue and run with your boots still on to drop onto the staircase on the right of the statue. Climb to the top and use the longshot to take out the Gold Skulltula in the top left corner of the map and retrieve the token.

Walk back down the first flight of stairs and use the longshot to catch the torch on the staircase opposite and pull yourself over. Turn left and use the longshot to pull yourself to a ledge on the top right of the room where there is a chest and a switch. Open the chest for a blue rupee and smack the rusted switch with the hammer to open the door in front of the base of the statue which provides a quick way back to the temple entrance if you needed to go get more energy or anything. Use the longshot to grab the torch you were next to a second ago and pull yourself back to the ledge.

Use the small key to open the locked door. In the new room kill the beamos with a bombchu and go up the spiral stairs and through the door ahead. In the new room you find a beamos and three anubis. Blow up the beamos and use Din's Fire to take care of the anubis and make the door on the bottom right of the room opposite the locked door unbar. Go through the door to find a blade trap, four armos, two locked doors, a switch in the centre of the floor and a sun symbol on the wall. The switch needs to be weighed down to open the door on the right of the room so you need to get an armos to stand on it. The best thing to do is to stand by the door and use the longshot to annoy the armos at the far corner of the formation so that he bounces towards you and lands on the switch, at which point you need to race through the door. When you manage to get through the door - which is no easy matter - you are confronted by some stairs. Climb the stairs and use the lens of truth to find two chests containing recovery hearts then go through the door at the top to meet another iron knuckle. Wake iron knuckle, fight him and kill him as before then take the door he was standing in front of to get to a chest containing the Mirror Shield. The mirror shield has a much shinnier surface than the Hylaian Shield and can reflect light.

Return to the room which had the four armos in it. Walk over to where light is coming in through a circular window and use the mirror shield to reflect the light onto the sun symbol on the wall and open the barred door. Go through the door to find a chest containing another small key. Go back into the armos room and then right into the room which had the beamos and anubis in it and open the locked door. In the next room, kill the two beamos before they spot you using bombchus or bombs and then face the wall between them and kill the skulltula on one of the sections. Three sections of the wall are stationary and four are moving from side to side disappearing behind the spikes. You can only move to a new section of wall during the pause between movement because you get hurled off the wall if a section moves whilst you're half on and half off it. Make your way to the top and kill the beamos flanking the door, then go into the next room where you'll find a Triforce symbol in front of a door.

Stand on it and play Zelda's Lullaby to open the door and go through it. Kill the four torch slugs in the room then check out the doors. They are all false falling doors, so blow them up to reveal an eye set into the wall. Shoot the eye to make another block appear in the room above you and use the longshot on the white circle in the ceiling to get onto it. Jump across to the block nearest the wall, stand on the switch there to stop the flames temporarily then drop down and open the big chest for a boss key.

Leave the room, turn right and go up the stairs and through the next door into a room with a big angled mirror on the left wall, keeping an eye out for flying pots. Turn left to find a diamond switch behind some bars. Swipe at it with your sword to open the door ahead of you and go through it before it closes. In the new room a lizalfos attacks you. Kill the lizalfos then use your shield to reflect light onto the sun symbol which was on the wall to the left as you entered. This reveals a chest with some bombs in it. Beat the white bubbles in the next room then blow up the wall on the left of the mirror that sounds different if you strike it with your sword. Go through the hole to meet another lizalfos then move the mirror in the first room around until it shines through the hole onto the mirror you just uncovered. Go through the hole and position the other mirror so that it shines through the grate into the room with the bigger mirror on the wall.

Return to that room and drop to the floor watching for more flying pots then stand in the sunlight and use your shield to hit the sun symbol on the wall and lower the platform that you're standing on to the level of the giant statue you saw earlier. Use your shield to direct sunlight at the face of the statue which then crumbles to dust revealing a hole.

Pull yourself to the hole with the longshot and the grill blocking it opens revealing the boss door. Unlock and enter the boss door to meet the two witches - Koume and Kotaki - who assailed Nabooru seven years ago. Before you can attack them, iron knuckle appears and comes at you. Defeat this one the same way you did the other two and when you win the iron knuckle's armour disappears to reveal Nabooru trapped inside! The witches reappear and spirit Nabooru off with their magic before she can flee then they disappear. The door behind where the iron knuckle started is now open so pass through it to a hallway and follow that into a large chamber with five platforms in it. Climb on the central platform to confront Twinrova.

Twinrova
These two sister are hard in the first form but get esaier in the second. What you have to do is when one of them fires there magic at you, Z-Target the other one and fire the magic at the other one. Do this until they go onto there second form which is esier. Here they become one. What you have to do is collect three of the same magic (fire or ice) into the Mirrior shield and when you have three of the same the magic will get shot back at them. Then you have to go up to her and strick her with your sword. Repeat this process until dead.

Once they are dead, you will appear in the Chamber of Sages and Nabooru will give you the Spirit Medalian. Now you will appear back in the Desert Colluos. Then you will be told to go to the Temple of Time.