Aging Elixir- +1 year to your age Asaura- Decent foot equip., obtained through ninjas/peasants Battle axe- Equipment that can be bought or obtained from orcs Bill Hook- Buyable equipment also obtained by the 2nd castle guard Blast Powder- Causes 25 damage for each use in battle Bless Scroll- +1d to an armament, usable 1time on each armament Blind Dust- Junk, not obtainable from monsters any longer Blinding Dust- Causes enemy to not be able to use items Bushido Token- Obtained by Samurai, used to gain Ieatsu skill Camp Tent- Prevents oversleeping when not in rooms Castle Permit- Gain entrance to castle without having to fight guards Clothes- Buyable and obtained by mages/wizards/sorcerers in the field Cookie- Refills all your quests, goes stale(unusable) over night Cooking gear- Prevents rust when sleeping not in the rooms Crystal Crown- Jewel, a treasure to sell for a handy price Doc Martins- Buyable equipment Dragon Scales- Treasures obtained from killing dragons, trophies Dragon Shield- Equipment obtained by killing privateers Elf Bow- Equipment obtainable by killing elves/sidhes Emerald- Usable with 8 mage skills, causes panic Enchant Scroll- +1skill to armaments, usable more than once per armament Fish- Plain old run of the mill fish, feeds dock monsters Flame Scroll- +4a to a right or both-handed weapons, one time per weapon Flaming Sword- Equipment obtainable by the knights in the throne room Food- Used on enemies, like running away but depends on charm& not skill Foul Axe- Equipment obtainable by killing plagues in Shangala Full Plate- Equip. obtainable by killing the 2nd castle guard Garnet- Usable with 6 mage skills, cures status problems Ginseng Root- Gives you an extra use in battle Gladius- Equip. obtainable by killing gladiators Glow Scroll- Used on armaments to allow you to see w/out torches Gobble Inn Postcard- Collector memorabilia (junk) Gobble Inn T-shirt- More collector stuff (junk) Goblin Mithril- Unequipable equip. found in the mounds Goblin Pick- Equip. obtainable by goblin mining gangs in the mound Goblin Pike- Equip. obtainable by guards in the treasury Goblin Plate- Unequipable equip. obtainable in the treasury Goblin Shield- Equip. obtainable in the mounds Gold Apple- Heals 30 guts and status problems Golden Apple- Junk, not obtainable through monsters any longer Gold Nugget- Treasure, fun to collect, sell for moolah Great Bow- Equip. obtainable by privateers in the docks Half Plate- Equip. obtainable by knights or the 1st castle guard Healing Salve- Heals 15 guts Horn- Treasure found on rams, sells for money Identify Scroll- Identifies stats of equipment Kookie- A stale and unusable cookie Koutetsu- The best body armor in the game, found on samurai Luck Scroll- +2skill to amraments, usable once per weapon Magic Staff- Equip. obtainable by sorcerers in the mounds or dungeons Mandrake Root- Refills one quest point Map to Throne room- Allows access to throne room in the mounds Map to Treasury- Allows access to the treasury in the mounds Map to Vortex- Allows access to the vortex in mounds Map to Warrens- Allows access to the warrens in the mounds Mark(s)- The unit of money in the game Masamune- Best right-handed weapon in the game, found on samurai Matchlock Rifle- Equip. obtainable by mercenaries, always 20a w/blast Mercury Sandals- Buyable equip or obtainable by gryphons Miners Cap- Top H gear in game, found on goblin gangs(mounds & dungeon) Mithril Mail- Equip. obtainable by sidhes/elves in the forest Mystic Robes- Equip. for head when obtained in the mounds Mystic Robes- Equip. for body when obtained in the dungeons Nunchaku- Equip. obtainable by ninjas or peasants Opal- Usable with 4 mage skills, heals 15 guts Panic Dust- Causes enemies to attempt to runaway Pike- Buyable equip. also found on knights in the field Platinum ring- Treasure, sells for a lot of money Quartz- Usable with 2 mage skills, identifies weapon stats Rams Horn- Great left-handed weapon, found on rams in the mountains Rat Tail Whip- Equip. obtainable by rats/rabbits in the dungeons Recurve Bow- Buyable equipment Rock- Junk obtained after a troll swindles you and takes all of your belongings Roman Helm- Buyable equipment Rope- Allows you to quest in the mountains, eaten by rams Ruby- Usable with 10 mage skills, causes blind Rusty dagger- Equip. obtainable by brownies/dwarves in the field Rutter for Hie Brasil- Allows access to Hie Brasil in the docks Rutter for Shangala- Allows access to Shangala in the docks Sea slippers- Equip. obtainable by mermaids in the docks Seltzer Water- Heals status ailments Serpent Scale- Equip. obtainable by dinosaurs in the docks Shakrum- Buyable weapon Shuriken- Equip. obtainable by ninjas in Shangala Sleeping Bag- Prevents guts loss when you don't sleep in the rooms Spirit Katana- Equip. obtainable by Shoguns, always has panic Staff- Weapon found by mages/wizards/sorcerers in the fields Steel Buckler- Buyable equipment Steel Sword- Buyable equip., or obtained through 1st castle guard Sword Breaker- Buyable weapon Targe- Equip. obtainable by Gladiators, always has 8d Teeth- OOOOOOHHHH, valuable treasure,really, sells for money Terror Rod- Equip. obtainable by goblin queens, always w/ panic Thief Insurance- Prevent creatures from swindling you Throwing Knife- Equip. obtainable by gypsies in the fields Time Crystal- A mysterious treasure, sells for many marks Torch- Allows you to quest in the mounds and abandoned mines Troll Wart- Stick them here, stick them there,or anywhere (junk) Turnip- Small vegetables (I think they are veggies), JUNK Turquoise- Usable with 12 mage skills, acts as blast powder Tusk- Treasure found by hogs/pigs in forest Unicorn Horn- Equip. obtainable by what else, unicorns War Boots- Equip. obtainable by cutpurses & worms in the mounds War Tusk- Equip. obtainable by pigs/hogs in the forest Weird Knife- Unusable equipment when found in the mounds Weird Knife- Usable when obtained in the dungeons Youth Elixir- -1 year to your age