| 2000 Pts - Orcs & Goblins Army | No Name |
| Unit Name | ## | Mv | WS | BS | St | To | Wo | In | At | Ld | Sv | WSv | Cp | Dp | US | Cost |
| Night Goblins | 23 | 4 | 2 | 3 | 3 | 3 | 1 | 3 | 1 | 5 | 6+ | 1 | 167 | |||
| Hate Dwarfs. Fear Elves.; Spear; 2 ranks in HtH if static; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts. | ||||||||||||||||
| Night Goblin Boss | 1 | 4 | 2 | 3 | 3 | 3 | 1 | 3 | 2 | 5 | 6+ | 1 | [8] | |||
| Fanatic | 3 | 2D6 | 5 | 3 | 1 | D6 | [75] | |||||||||
| Unbreakable, emerge when enemy in 8", die on double or if hit an obstacle, 1D6 S5 hits on each unit | ||||||||||||||||
| Night Goblins | 23 | 4 | 2 | 3 | 3 | 3 | 1 | 3 | 1 | 5 | 6+ | 1 | 167 | |||
| Hate Dwarfs. Fear Elves.; Spear; 2 ranks in HtH if static; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts. | ||||||||||||||||
| Night Goblin Boss | 1 | 4 | 2 | 3 | 3 | 3 | 1 | 3 | 2 | 5 | 6+ | 1 | [8] | |||
| Fanatic | 3 | 2D6 | 5 | 3 | 1 | D6 | [75] | |||||||||
| Unbreakable, emerge when enemy in 8", die on double or if hit an obstacle, 1D6 S5 hits on each unit | ||||||||||||||||
| Night Goblins | 24 | 4 | 2 | 3 | 3 | 3 | 1 | 3 | 1 | 5 | 6+ | 1 | 145 | |||
| Hate Dwarfs. Fear Elves.; Spear; 2 ranks in HtH if static; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts. | ||||||||||||||||
| Night Goblin Boss | 1 | 4 | 2 | 3 | 3 | 3 | 1 | 3 | 2 | 5 | 6+ | 1 | [8] | |||
| Fanatic | 2 | 2D6 | 5 | 3 | 1 | D6 | [50] | |||||||||
| Unbreakable, emerge when enemy in 8", die on double or if hit an obstacle, 1D6 S5 hits on each unit | ||||||||||||||||
| Night Goblins | 24 | 4 | 2 | 3 | 3 | 3 | 1 | 3 | 1 | 5 | 6+ | 1 | 145 | |||
| Hate Dwarfs. Fear Elves.; Spear; 2 ranks in HtH if static; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts. | ||||||||||||||||
| Night Goblin Boss | 1 | 4 | 2 | 3 | 3 | 3 | 1 | 3 | 2 | 5 | 6+ | 1 | [8] | |||
| Fanatic | 2 | 2D6 | 5 | 3 | 1 | D6 | [50] | |||||||||
| Unbreakable, emerge when enemy in 8", die on double or if hit an obstacle, 1D6 S5 hits on each unit | ||||||||||||||||
| Orc Arrer Boyz | 16 | 4 | 3 | 3 | 3 | 4 | 1 | 2 | 1 | 7 | 6+ | 1 | 128 | |||
| Ignore Goblin panic. Animosity.; Choppa; +1St on own or w/ shield on charge; Normal Bow; 24", St3 hit; Light Armour | ||||||||||||||||
| Orc Big 'Uns | 25 | 4 | 4 | 3 | 4 | 4 | 1 | 2 | 1 | 7 | 6+ | 1 | 200 | |||
| Ignore Goblin panic. Animosity.; Choppa; +1St on own or w/ shield on charge; Light Armour; Musician; +1CR if tied; +1 Ld in rally attempts. | ||||||||||||||||
| Orc Boss | 1 | 4 | 4 | 3 | 4 | 4 | 1 | 2 | 2 | 7 | 6+ | 1 | [13] | |||
| Orc Boyz | 19 | 4 | 3 | 3 | 3 | 4 | 1 | 2 | 1 | 7 | 5+ | 1 | 188 | |||
| Ignore Goblin panic. Animosity.; Choppa; +1St on own or w/ shield on charge; Spear; 2 ranks in HtH if static; Light Armour; Shield; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts. | ||||||||||||||||
| Orc Boss | 1 | 4 | 4 | 3 | 4 | 4 | 1 | 2 | 2 | 7 | 5+ | 1 | [13] | |||
| Squig Herd | 3 | 2D6 | 4 | 5 | 3 | 1 | 5 | 2 | 2 | 1 | 74 | |||||
| If more than 3 squigs per team or unit breaks then the excess move randomly | ||||||||||||||||
| Night Squig Herders | 7 | 4 | 2 | 3 | 3 | 3 | 1 | 3 | 1 | 5 | 1 | [14] | ||||
| Hate Dwarfs, Fear Elves | ||||||||||||||||
| Squig Hoppers | 1 | 2D6 | 4 | 5 | 3 | 1 | 5 | 2 | 2 | 1 | [18] | |||||
| Unbreakable, Mv 2D6", random direction on double or dead rider, attack(friend or foe) and move again until fail to land on a unit | ||||||||||||||||
| Giant | 1 | 6 | 3 | 3 | 6 | 5 | 6 | 3 | S | 10 | 6 | 205 | ||||
| Terror, Stubborn, Large target, Not slowed by obstacles, Ignore Greenskin Panic; Falling test:D6 roll of 1, St6 hit D3 Wo on all underneath, one turn to stand up; Random Attacks | ||||||||||||||||
| Big Things | 1. Yell and Bawl, 2-4. Thump with Club, 5-6. 'Eadbutt. | - | ||||||||||||||
| Little Things | 1. Yell and Bawl, 2. Jump up and down, 3. Pick-up and ..., 4-6. Swing with Club. | - | ||||||||||||||
| Night Goblin Great Shaman | 1 | 4 | 2 | 3 | 3 | 4 | 3 | 3 | 1 | 6 | 4 | 2 | 1 | 285 | ||
| Has D3 Mushrooms: Add 1D6 to a single attempt to cast a spell; General; Units within 12" may use General's Leadership; Magic Level 4; +4 dice to casting and +2 to dispel pool. Has 4 spells. | ||||||||||||||||
| Sizzla's Shiny Baubles | On 4+ undispelled spell reflected back on caster. | [35] | ||||||||||||||
| Ditto's Double Doin Doo-Dahs | May cast one spell twice in same phase | [25] | ||||||||||||||
| Mad Cap Mushrooms | Fanatics do 2D6 hits on release | [30] | ||||||||||||||
| Night Goblin Shaman | 1 | 4 | 2 | 3 | 3 | 3 | 2 | 3 | 1 | 5 | 2 | 1 | 1 | 145 | ||
| Has 1 Mushroom: Adds 1D6 to a single attempt to cast a spell; Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.; Little Waagh | ||||||||||||||||
| Dispel Scroll | Dispels one spell. One use only. | [25] | ||||||||||||||
| Dangly Wotnotz | Once per game may add +1 to a single dice of a casting or dispel roll | [25] | ||||||||||||||
| Night Goblin Shaman | 1 | 4 | 2 | 3 | 3 | 3 | 2 | 3 | 1 | 5 | 2 | 1 | 1 | 140 | ||
| Has 1 Mushroom: Adds 1D6 to a single attempt to cast a spell; Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells. | ||||||||||||||||
| Glowy Green Amulet | May replace dispel. Use same dice as caster, if any is a 1 bearer slain, otherwise dispelled. | [20] | ||||||||||||||
| Dispel Scroll | Dispels one spell. One use only. | [25] | ||||||||||||||
| Option Footnotes: |
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| Animosity | 1. Get 'em:Shoots or charges another animosity taking unit (if no target - Squabbles). Work out all shooting and combat (no CR) immediately. 2-5. Squabble: No actions this turn (no move or shooting). 6. We'll Show 'em: Unit makes a full normal move (not march) towards nearest enemy unit. Unit can move again in movement phase (including charge) and shoot. | |||||||||||||||
| Total Army Cost: 1989 Pts. |
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Notes: Orcs ignore panic tests for breaking/fleeing Goblins or Snotlings. All Goblins fear Elves not outnumbered 2:1. Night Goblins hate Dwarves. +1 Power Dice and +1 Dispel Dice for every Orc unit of 10+ or Goblin unit of 20+ in HtH within 12 of a Shaman. Casting Pool: 10 Dispel Pool: 6 Models in Army: 185 |
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Validation Results: Roster satisfies all enforced validation rules |
| Troop Type | Count | Unused | Points | Unused | Percent |
| Hero (<=4unit) | 3 | 1 | 570 | 1430 | 28% |
| Core (>=3unit) | 7 | n/a | 1140 | 860 | 57% |
| Special (<=4unit) | 1 | 3 | 74 | 1926 | 3% |
| Rare (<=2unit) | 1 | 1 | 205 | 1795 | 10% |
| Magic Item Summary | 7 | n/a | 185 | n/a | 9% |
| Roster created with Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc. |